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"Kiwis on the road to Orsogna 6mm AAR" Topic


10 Posts

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1,207 hits since 4 Feb 2024
©1994-2025 Bill Armintrout
Comments or corrections?

Microbiggie04 Feb 2024 6:52 a.m. PST

Another I Ain't Been Shot Mum 6mm game from last year. This scenario takes place as the 2nd New Zealand Div pushed west towards Orsogna, a battlegroup of the 18th Arm Rgt, 22nd Mot Bttn and some armored cars of the Divisional Cavalry made a feint along the Melone – Guardigrele road. The Germans are hard pressed and hoping to at least stall the Allied push with this small force of grenadiers and panzers. I played the defenders since they were mostly immobile and I was hoping that the terrain would keep the Kiwis at bay. Germans had only a reinforced platoon and a pair of PzIVs, and some artillery that never landed and the Allies had a company of infantry and 11 M4s. The mud was neutral.
Link to full AAR:
link

Mark 1 Supporting Member of TMP05 Feb 2024 10:00 a.m. PST

Mark –
I am always quick to line up to see your AARs. Unfortunately this one has the permissions set so that I must be authorized to see it. Guessing that was not your intention, so … perhaps you can open it up?

-Mark
(aka: Mk 1 … or maybe should be Mk 2)

Microbiggie05 Feb 2024 12:29 p.m. PST

How odd. No idea why but try this link:
link

Thanks for letting me know
Mark

Captain Pete05 Feb 2024 5:04 p.m. PST

That is another great looking game, Mark!

Mark 1 Supporting Member of TMP06 Feb 2024 4:39 p.m. PST

Another great looking game indeed.

I really like the way your vinyards came out. Do I see retaining walls in your vinyards? There are so many nice touches in your terrain.

Also another great game and great AAR.

The scenario just carries such a real feel to it. I very much appreciate your entire approach to miniatures gaming. No bowling-green-and-a-bucket-of-dice going on here!

Color me envious.

-Mark
(aka: Mk 1)

Microbiggie06 Feb 2024 4:45 p.m. PST

Thanks for the comments. Games don't need a ton of units to be interesting. The last two had pretty minimal terrain also. I do think a key ingredient is finding players who aren't into power gaming and appreciate the actual historical situation.
Mark

hindsTMP Supporting Member of TMP12 Jun 2025 4:35 a.m. PST

Well, a year late on this comment, but looks good, as usual.

Not sure what was the point of that demolition (?) on the road. Was there supposed to be a significant difference in off-road versus on-road conditions?

MH

Microbiggie12 Jun 2025 1:15 p.m. PST

Yes Off road movement was slow and possibly caused bogging VCheck out the link to the flickr AAR and click on the pics for a description

Mark 1 Supporting Member of TMP16 Jun 2025 9:18 a.m. PST

Check out the link to the flickr AAR and click on the pics for a description

Worth mentioning, for those who are not familiar with this particular hosting service, that there are two ways to view the AAR on flickr.

You can see a summary version, which has a very brief "label" for each image. But if you select a particular picture there is a detailed write-up provided by Mark L.

This second, detailed, view is the best way to enjoy his AARs (in my opinion). You can go from image to image in sequence, but you want the more detailed write-ups to get the full flavor of the game.

… looks good …

Did I mention earlier how much I like this AAR, and like how the game is constructed in general? Just in case I didn't, allow me to re-enforce hindsTMP's comment, and say again, I love your game, Mark, and I very much appreciate your AAR.

As usual.

;o)

-Mark

Microbiggie16 Jun 2025 10:40 a.m. PST

Thanks for the expanded explanation of Flickr and AARs And hope that helps the viewing.
Mark

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