Help support TMP


"7th Panzer assails the 2nd defense line during Citadel" Topic


5 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.

For more information, see the TMP FAQ.


Back to the WWII Land Gallery Message Board

Back to the WWII Battle Reports Message Board

Back to the 6mm WWII Message Board


Areas of Interest

World War Two on the Land
World War Two at Sea

Featured Hobby News Article


Featured Recent Link


Featured Showcase Article

15mm Soviet Riflemen from Peter Pig

72 riflemen join our forces!


Featured Workbench Article

Basing Small-Scale Aircraft for Wargames

Mal Wright Fezian experiments to find a better way to mount aircraft for wargaming.


Featured Profile Article

Report from Bayou Wars 2006

The Editor heads for Vicksburg...


Featured Movie Review


844 hits since 16 Dec 2023
©1994-2024 Bill Armintrout
Comments or corrections?

FlyXwire16 Dec 2023 6:19 p.m. PST

Hi All,

The gang had an early Christmas treat today, in the form of an excellent Micro-Armour scenario to enjoy.

I got to play, and pushed the PanzerGrenadier Company in the game, while my co-commanders maneuvered forward with a Tiger platoon and StuG III company in support of our effort to storm the Soviet-held heights to our front.

We might have met success, except for that counter-attacking T-34 battalion that hit our left flank just when were about to move on the heights (very inconvenient!).

The game was excellent, and the guys played very well all the best this hobby has to offer.

Captain Pete16 Dec 2023 11:08 p.m. PST

That is an excellent looking game, FlyXwire! It also looks like everyone had a great time as well. Thanks very much for sharing this.

FlyXwire18 Dec 2023 4:56 a.m. PST

I appreciate the reply Pete.

My friend Dave presented a nice game using his good looking 1/285th scale kit. He's played lots of games with my clear-based 3mm units (on acrylic round stands), and liked the game mat graphics showing through these.

More importantly, with his single-mounted vehicles, was to keep them spaced out (so looking "tactical, even when tight"), and to protect their paint jobs by preventing players from butting the models up against each other.

By going with clear hex bases (some on rectangles) he's also defined each vehicles 'true-front' alignment. I actually like the look of the clear hexes better than my clear round stands. Unlike the round ones, the hex stands can be gathered together without any space between their edges, which looks good, and allows a slightly smaller footprint that's handy when deploying amongst tighter terrain pieces like up against walls, around buildings, and within entrenchments.

I still enjoy playing with Micro (and 3mm too), the scales promote gaming battle actions.

We continue to tweak our gaming kit, even now, so the conflict is as much about the battle at hand, and not the stuff we're using to play with.

Mark 1 Supporting Member of TMP18 Dec 2023 9:53 a.m. PST

Beautiful stuff, FlyX!

The battle looks da bomb. You mention that the game played well -- can you share the ruleset you used?

-Mark
(aka: Mk 1)

FlyXwire18 Dec 2023 12:02 p.m. PST

Mark, I appreciate your kind comments TY!

All the buildings and GHQ miniatures are from my friend's collection (only the mat was mine).

We used my Conflict Ost Front set (in dev.)

Hey, tying in with the rules, where infantry squad stands take two hits to destroy, was what my bud Dave used with this scenario he employed defensive squad stands that could contain intrinsic AT Gun capacity.

Now, we've played forever where infantry squads can have intrinsic AT defense weapons (think Panzerfaust allocation basically-portable AT munitions), but he had some of the static Soviet infantry squads in the scenario with 45mm AT Gun attachment.

Since a basic squad takes two hits to KO in the rules, the intrinsic AT Guns were KOed upon the first hit. This all being an easy means of including AT Gun defense within an infantry platoon strongpoint.

Where this idea has resonated with me (besides being slick w/o adding any rules baggage), is my intention to borrow it to use with my 3mm collection. It'll make attaching AT Gun support to [within] entrenched infantry positions simple and easy, and all fitting the confines of some new trench pieces I plan on using, without causing stand-stacking, and preventing units from taking up inordinate space within a default strongpoint's physical footprint.

Sometimes it's these little things that make gaming easier to enjoy….in this instance, it'll make my small game kit easier to present with, and then enjoy! ;)

Here's another pic from the game, actually, of one of our big fingers, and a closeup of some of Dave's Micro Armour painting. (I didn't notice this when playing, but Dave did an ambush-pattern on some of his SdKfz. 251 halftracks)…..talk about those little things (that can go completely missed at first glance).

Sorry - only verified members can post on the forums.