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"Stellaris: How Does Space Combat Work?" Topic


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1,135 hits since 13 Dec 2023
©1994-2025 Bill Armintrout
Comments or corrections?

Tango01 Supporting Member of TMP13 Dec 2023 5:06 p.m. PST

"One of the many features that have endeared Stellaris to players is its penchant for epic spaceship battles. Dozens, if not hundreds of ships blasting away at one another fills the game with tense moments and critical decisions. In the late game, a decisive engagement can be all that stands between the galaxy and annihilation.


Once a battle begins, it's out of the player's hands. That's why it's important to have up-to-date ship designs and competent admirals. Read on to learn how Stellaris resolves combat in space so that you know what you're getting into when battle is joined…"

Main page

link

Armand

JMcCarroll14 Dec 2023 5:20 a.m. PST

Interesting! A PC game I guess. Would like a tabletop version.

Tango01 Supporting Member of TMP14 Dec 2023 3:54 p.m. PST

(smile)


Armand

Wolfhag Supporting Member of TMP18 Jan 2024 4:07 p.m. PST

Table top version: link

Wolfhag

TheBeast Supporting Member of TMP19 Jan 2024 6:35 a.m. PST

Thanks, Wolfhag!

Hadn't seen that before, so will have to ask the store manager if available.

Tho, as with most 4X games, I'm assuming actual battle is even more abstract.

Doug

PS I will admit I've thought that 'commit to attack, as everything happens too quickly to make change' may be how space combat may work.

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