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"Scratchbuilt factory" Topic


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TacticalPainter0102 Nov 2023 11:47 p.m. PST

I have an article in the latest edition of Wargames, Soldiers & Strategy (#127) about scratch building using foamcore. The main part of the article is a tutorial on building a ruined factory for my current 10/12mm WW2 project, but the general principles apply in any scale and I've used foamcore for buildings in 12, 20 and 28mm.

Given limited space in the magazine there was only a couple of small pictures of the finished model, so I've put many more of those into a blog post. If you want to follow how I actually made it you will need to get your hands on a copy of WSS magazine. You can find the blog post here Scatchbuilt Factory

picture

picture

Personal logo Yellow Admiral Supporting Member of TMP03 Nov 2023 9:09 a.m. PST

Excellent! Amazing! Awesome! Incredible! Fantastic! Brilliant! Breathtaking! Magnificent! Spectacular! Outstanding! <click> <click> <click>

Crap, emptied the magazine. Hang on, gotta reload…

Personal logo Yellow Admiral Supporting Member of TMP03 Nov 2023 10:37 a.m. PST

I can't believe that's 10mm. I'm going to be studying this build carefully for ideas.

Anton Ryzbak03 Nov 2023 11:15 a.m. PST

Very nice, I find working in tiny scales like that very difficult. Your work is very precise and effective

Personal logo FlyXwire Supporting Member of TMP04 Nov 2023 4:42 a.m. PST

Mark (Tactical Painter) wrote straight-up in the lead paragraph of his WSS Scratch-building article -

"As much as I like my terrain to look as realistic as possible it also needs to work in the context of the rules that I am using and in the way my figures are based."

Great advice, along with demonstrating some superior crafting results.

Sometimes it's the Wild West trying to get rules-suggested basing, or gaming ground scales to work with commercial, off-the-shelf buildings (especially if the buildings also contain yards, walls, crop allotments, etc. on their own bases – details nice to have, but sometimes confining for 'figure management').

There's a few game companies that offer terrain, minis, rules, and scenarios that all work as a package-deal for some of these historical game periods – a new one that comes to mind is Voxel House, who does this for WW2 in the smaller, battle-scales (great if you've got a 3D Printer, or can solicit and order via Print On Demand from the Voxel House STL files).

Warlord Games does this type of models-to-rules integration, and of course it's the business model for what has poured forth from Games Workshop, and their fantasy sci-fi-supplied genre games.

We here as fans of historical miniatures gaming have to scramble quite a bit to get some of our favorite periods to unfold onto the tabletop – sometimes that's a point of pride, and part of years of experience – still, it's a hurdle that many new gamers interested in historical gaming have to fast….there could be better integration (or more package-deals for this side of the hobby for sure).

Maybe it's conforming to the 'company rules', and having gaming collections designed to work with those company products that strikes a sour note to the independently-minded gamer, who likes to try out new rules (say – outside the Big Box game systems)?

In the meantime, there's still a lot of game craftiness that comes along the way with this hobby – that being both good and bad (though, I think for the younger generation coming up, this could be a hinderance to getting into the historical side of gaming).

Personal logo Sgt Slag Supporting Member of TMP06 Nov 2023 9:53 a.m. PST

Superbly well done!

I tend to go for the more practical and functional end of the terrain spectrum, than looking good/diorama end. I need terrain that is playable, first, and foremost. If it ain't playable, what is the point? I play games, not dioramas. I like dioramas, but they're not something I can safely game with, and that is a problem, for me.

These look like dioramas, but they also look playable! Bravo! Cheers!

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