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"Battle of Idistaviso 16AD using When Warriors Collide" Topic
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Tango01 ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 18 Oct 2023 8:44 p.m. PST |
"This is game 64 in play testing my ancient rules by replaying historical battles. I am using another set of my rules When Warriors Collide (WWC). I am in the process of writing up the rules but the current draft is here. I am play testing rules by replaying all the Peter Sides scenarios from his Historical Battles books. WWC is designed to finish in around 30 minutes on a 2'x2' or smaller table; I am currently using a 40cmx40cm table…"
Full Battle at SHAUN'S WARGAMING WITH MINIATURES Blog link
Armand
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Archon64 | 18 Oct 2023 10:05 p.m. PST |
Seems like you're reinventing the wheel with the availability of DBA and ADLG. |
arthur1815 | 20 Oct 2023 3:49 a.m. PST |
But with the merit of shorter rules that are easier to read than the tortuous prose of DBA, designed as it was for tournament play by rules lawyers. |
Tango01 ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 20 Oct 2023 3:24 p.m. PST |
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