We have been playing and interesting test/analys/system check on the rules. Based on an order of march what is the wargame spacing between say the vanguard of a Motor rifle battalion (say 2 BMP's) and the next unit in an area that is not anticipated to be heavily defended but may have some positions defended.
In the initial go, my opponent chose to have about 300m between them, in some ways a very traditional "war game" deployment. This showed up to be a poor decision, the follow on forces were too close to the initial action to safely deploy to clear/assess the extent of the threat. In the relatively dense terrain the fight was in a spacing of 500 to 1000m looks more sensible. That's probably about 3 to 6 minutes behind assuming that a convoy in none ideal conditions so moves around 10 mph as the roads are unlikely to be perfect and spacing is critical.
Now if you play one of those weird games with exponential weapon ranging then you can't have an answer ,as you are fighting is some sort of strange world where things are non linear so any answer cannot be related to the real world. But for those fighting on a linear grounds scale and weapon ranges representing real world values, what is you preferred spacing and what drives that value?
Iv'e read the books but they don't give an insight as to why the vehicle/unit spacing is what it is.
A simulation even if somewhat crude does give some indications of the real world drivers for that spacing.
It may also highlight issue with the rules if the discrepancy's between the real world practice and the optimum game practice are very far apart.
Thanks in advance Brian