Steve Ford | 06 Jun 2023 8:43 p.m. PST |
Can anyone compare these two rulesets? They seem to be at a similar scale. Curious about peoples thoughts on them. Thanks, Steve |
BattlerBritain | 06 Jun 2023 10:29 p.m. PST |
Great Battles is pretty good and has a lot of historical background included with it. It's well written and plays well. I have Panzer Korps as well and have tried playing it but found that the rules are probably the worst written set of rules I've ever come across. They seem to have been written by someone with very poor written ability. Also there are rules that are hinted at in one place, slightly expanded in another then just not completed. I tried querying what was meant in the old Yahoo group years ago but the answer received showed even more rules that are not even written in the book! So good luck with that one. |
pfmodel | 07 Jun 2023 2:07 a.m. PST |
I must admit only briefly looked at GREAT BATTLES OF WWII Vol 1 and while it does use an element scale of a company, it does have a very board game feel to it. There is nothing wrong with that as I commonly use a set of figure game rules based on a board game, but some figure gamers do not like this style of gaming. I suspect the biggest issue with the rules is supporting material, as long as you are prepared to create scenarios, or do some work to create supplementary material I suspect they are reasonable rules. I don't really hear about it very much, even in Canada. Panzer Korps, on the other hand, is a very well supported set of rules. The units are battalions, but each element represents a company, or for support troops, platoons. I like these rules a lot and highly recommend them. Other rules in this zone are LWRS and the latest copy of rapid Fire reloaded, when you select the element equals a company scale. This video covers all the rules I am aware of in this scale. youtu.be/VKsgdK5B6hc |
John Leahy | 07 Jun 2023 9:52 a.m. PST |
I starte playing GBWWII when it first came out. Problem is (and nobody I have seen has figured out) is how the factors for each army are calculated. The author (who's work I generally like) doesn't mention it anywhere. I have 2nd edition Panzer Korps and have read it but not played it. So no help. But it does have a following and I really like the scenarios they put out. Thanks John |
SBminisguy | 07 Jun 2023 10:20 a.m. PST |
I really like Panzer Korps as my "go to" operational level game. I don't have any problem with the rules layout, and I appreciate that it forces me to think operationally -- Combined arms maneuvers, where and how to use my attached assets and support/logistics assets, how to stage my air assets and so on. The rules of a ton of support, multiple scenario and campaign books, country specific army books, etc. I've also found the author pretty quick to respond on the groups.io group. This guy has a series of videos on game play – YouTube link |
williamb | 07 Jun 2023 1:16 p.m. PST |
The second edition of Panzer Korps was rewritten to address the issues in BattlerBritain's post. Rules are better organized and include more explanations. The author of Great Battles wrote another series of rules called Division commander that is the same scale as Panzer Korps that cover Europe, North Africa, and the Pacific. |
John Leahy | 08 Jun 2023 4:12 a.m. PST |
Hi WilliamB. Have you seen or played Division Commander? I am interested but no info about them I have found. Thanks John |
Steve Ford | 08 Jun 2023 6:35 a.m. PST |
Pfmodel…Thanks for making those videos, there was a lot of good information in them. I've been painting a lot of 6mm ACW lately and was in between figure orders when I came across my old micro armor. I've transitioned over to 15mm for WWII, and haven't really done much with micro armor in a long time. I watched the Little Wars TV episode they did on Normandy using the Rommel rules and thought I could break out the old mciro armor try some company level rules. I got the sense from the video that they weren't blown away with Rommel and that sent me down the path of looking for alternatives. I started with Panzer Korps, and have also looked at Great Battles of WWII. I like things from both rules. I do like how Great Battles of WWII allows the units to at least partially reconstitute over night (similar to British armored units loosing tons of tanks in battles around Caen and then having replacements tanks bring them back up to strength in a day or two). I've been wrestling with how the various rules handle platoon size elements within battalions (for example US & British infantry battalions included a platoon of AT guns). I've decided I would like a set of rules where the player runs a regimental sized unit and each stand represents a company. Something that is not overly complicated and relatively fast playing. So that's were I'm at now. I also just started looking at Lightning War, and Korps Commander. Thanks for all the reply's, Steve |
BattlerBritain | 08 Jun 2023 10:00 a.m. PST |
Another set of rules for this scale is Kampfgruppe Commander. Picked up a pdf copy from Wargames Vault for about a tenner. They play well and have good Command and Control mechanisms. |
pfmodel | 08 Jun 2023 6:31 p.m. PST |
Thanks for making those videos My pleasure, my evil objective is to increase the pool of figure gamers, of any type and any rules. I am considering ACW, but i suspect i will go down the path of either BBB, or a figure game version of the SPI Blue and Grey quad. I like refighting the entire battle within a day. |
Martin Rapier | 08 Jun 2023 10:27 p.m. PST |
"Have you seen or played Division Commander?" I have a copy. It is essentially KISS Rommel with a load of chrome bolted on. There are some interesting ideas, but the lack of attribution to the original game annoyed me. |
greenknight4 | 18 Aug 2023 3:35 p.m. PST |
Might I humbly mention my own rules? |
greenknight4 | 19 Aug 2023 9:57 a.m. PST |
D-Day to Berlin, zone movement and battalion level unit stands. |