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"Starting fire and fury" Topic


11 Posts

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1,475 hits since 7 Feb 2023
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Comments or corrections?

Incognito07 Feb 2023 2:08 a.m. PST

Hey all

So I'm looking to get into fire and fury(have both sets) only thing is most of the scenarios have massive figure counts. Are there any good smaller scenarios out there to cut my teeth on? Or even just a good way to get started?

Cheers in advance
Bryan

Eumelus Supporting Member of TMP07 Feb 2023 5:28 a.m. PST

You can have a fun game and "cut your teeth" by using the random force generator in the appendix of the Brigade rules. Just skip the part where you're generating number of brigades and assume you'll use what you have – say 30 stands on a side – and continue with the generator to determine quality, exceptional leaders, weapons, etc.

As far as smaller scenarios go, somebody out there must have a Dranesville scenario for RF&F? (5 Confederate regiments – four infantry and 1 cavalry, from 5 different states, all under the command of BG JEB Stuart; vs 6 Pennsylvania regiments.)

Personal logo Stosstruppen Supporting Member of TMP07 Feb 2023 6:29 a.m. PST

Here on the F&F website are a number of RFF scenarios here

link

Brigade scenarios

link

Brigade is for larger actions though there are a few small ones floating around. Old Zouave or Charge magazines are good for finding small scenarios as well.

Personal logo Saber6 Supporting Member of TMP Fezian07 Feb 2023 6:55 a.m. PST

For RF&F you could use sceanarios from Johnny Reb that are usually a Brigad or two per side

kevin smoot07 Feb 2023 7:12 a.m. PST

As suggested earlier, try the random force generator and look up some smaller battles. The Atlanta campaign has several, in fact, Kolb Farm is a good one and can be used for brigade and regimental with little trouble

ezza12307 Feb 2023 7:33 a.m. PST

One way around the issue is to count one stand of figures on the table as representing two stands. So if the scenario says a regiment or brigade has 10 stands, you only need to put 5 stands on the table. A stand would then be removed when it takes two hits, rather than the usual one.

You would though need a counter or similar to mark if a stand has taken one hit as a reminder that if another hit is taken the stand is removed from the table.

Ezza

ezza12307 Feb 2023 9:20 a.m. PST

For some other sources of scenarios there are the following, either written for Fire & Fury or could be easily converted to those rules:

link

link

link

link

link

link

Ezza

Personal logo KimRYoung Supporting Member of TMP07 Feb 2023 9:26 a.m. PST

Ezza's suggestion is the best option, especially for Regimental games.

While the 2 stands formed two ranks deep might look aesthetically pleasing, they double the number of infantry necessary to play and its more fiddly moving 10 stands when you could move just 5.

Kim

Dexter Ward07 Feb 2023 10:43 a.m. PST

You can play RFF with your brigade stands. Just treat each one as two stands one behind the other, and use a marker for odd hits

dantheman08 Feb 2023 6:18 a.m. PST

For Brigade Fire and Fury you can use a Regimental Fire and Fury scenario and scale it up.

Glenmore9217 Feb 2023 2:35 p.m. PST

I've been running ACW scenarios at our club using F&F rules. We found that, in the time available in an evening, usually 2 to 3 hours, the official scenarios from FF using the average number of bases per side were too long. I started using Brad Butkovich's scenarios, which are varied in size. They are also designed to be customised for different numbers of bases. Now we run an evening's game to be 10 turns with an average base number of 50 to 80 bases per side. Usually we reach a satisfactory conclusion by the end of the session.

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