Incognito | 07 Feb 2023 2:08 a.m. PST |
Hey all So I'm looking to get into fire and fury(have both sets) only thing is most of the scenarios have massive figure counts. Are there any good smaller scenarios out there to cut my teeth on? Or even just a good way to get started? Cheers in advance Bryan |
Eumelus ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 07 Feb 2023 5:28 a.m. PST |
You can have a fun game and "cut your teeth" by using the random force generator in the appendix of the Brigade rules. Just skip the part where you're generating number of brigades and assume you'll use what you have – say 30 stands on a side – and continue with the generator to determine quality, exceptional leaders, weapons, etc. As far as smaller scenarios go, somebody out there must have a Dranesville scenario for RF&F? (5 Confederate regiments – four infantry and 1 cavalry, from 5 different states, all under the command of BG JEB Stuart; vs 6 Pennsylvania regiments.) |
Stosstruppen ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 07 Feb 2023 6:29 a.m. PST |
Here on the F&F website are a number of RFF scenarios here link Brigade scenarios link Brigade is for larger actions though there are a few small ones floating around. Old Zouave or Charge magazines are good for finding small scenarios as well. |
Saber6 ![Workbencher Fezian](boards/icons/workbencher.gif) | 07 Feb 2023 6:55 a.m. PST |
For RF&F you could use sceanarios from Johnny Reb that are usually a Brigad or two per side |
kevin smoot | 07 Feb 2023 7:12 a.m. PST |
As suggested earlier, try the random force generator and look up some smaller battles. The Atlanta campaign has several, in fact, Kolb Farm is a good one and can be used for brigade and regimental with little trouble |
ezza123 | 07 Feb 2023 7:33 a.m. PST |
One way around the issue is to count one stand of figures on the table as representing two stands. So if the scenario says a regiment or brigade has 10 stands, you only need to put 5 stands on the table. A stand would then be removed when it takes two hits, rather than the usual one. You would though need a counter or similar to mark if a stand has taken one hit as a reminder that if another hit is taken the stand is removed from the table. Ezza |
ezza123 | 07 Feb 2023 9:20 a.m. PST |
For some other sources of scenarios there are the following, either written for Fire & Fury or could be easily converted to those rules: link link link link link link Ezza |
KimRYoung ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 07 Feb 2023 9:26 a.m. PST |
Ezza's suggestion is the best option, especially for Regimental games. While the 2 stands formed two ranks deep might look aesthetically pleasing, they double the number of infantry necessary to play and its more fiddly moving 10 stands when you could move just 5. Kim |
Dexter Ward | 07 Feb 2023 10:43 a.m. PST |
You can play RFF with your brigade stands. Just treat each one as two stands one behind the other, and use a marker for odd hits |
dantheman | 08 Feb 2023 6:18 a.m. PST |
For Brigade Fire and Fury you can use a Regimental Fire and Fury scenario and scale it up. |
Glenmore92 | 17 Feb 2023 2:35 p.m. PST |
I've been running ACW scenarios at our club using F&F rules. We found that, in the time available in an evening, usually 2 to 3 hours, the official scenarios from FF using the average number of bases per side were too long. I started using Brad Butkovich's scenarios, which are varied in size. They are also designed to be customised for different numbers of bases. Now we run an evening's game to be 10 turns with an average base number of 50 to 80 bases per side. Usually we reach a satisfactory conclusion by the end of the session. |