![The Miniatures Page logo](tmpshead.jpg)
"Asked ChatGPT for a FoW scenario" Topic
2 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.
For more information, see the TMP FAQ.
Back to the WWII Scenarios Message Board
Areas of InterestWorld War Two on the Land
Featured Hobby News Article
Featured Link
Top-Rated Ruleset
Featured Showcase Article![PzKfw IV Rocketten Wurfer](showcase/ww2landshowcase/2007/544961c.jpg) Latest N-scale German armor from GFI.
Featured Workbench Article
Featured Profile Article![Jasper reported dead](profiles/pics/2023/525988a.jpg) In my quest to find out more about my Uncle Jasper's wartime service, a TMP member helps me locate surviving military records.
|
Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Mr Elmo | 05 Feb 2023 6:11 a.m. PST |
Keep in mind, this is the worst ChatGPT will be at generating scenarios Scenario: The Battle of Kursk (July 1943) – Company Level Engagement Location: Kursk, Russia Forces: German Army (Panzer Company) vs Soviet Red Army (Tank Company) Objective: The Germans are attempting to break through the Soviet lines and capture a key crossroads, while the Soviets are trying to defend the crossroads and hold off the German advance. Special Rules: * The Germans have air support and can call in air strikes on Soviet positions. * The Soviets have the advantage of being dug in and have prepared defensive positions, including anti-tank obstacles and mines. * The battle takes place over a single day, with both sides starting off with a limited number of units and the possibility of reinforcements arriving later in the game. Victory Conditions: * The Germans win if they can capture the crossroads and hold it for 2 consecutive game turns. * The Soviets win if they can prevent the Germans from capturing the crossroads and push them back beyond their starting positions. In Flames of War, a typical tabletop is 4 feet by 6 feet, so you can create a map that fits that size and scale. When creating the map, you should aim to create a balanced and exciting battlefield that provides opportunities for both sides to engage in meaningful gameplay. I'm sorry, but I don't have a detailed army list for either the German or Soviet forces. I'm going to see if it can make be a tournament winning list! |
Mister Tibbles ![Supporting Member of TMP Supporting Member of TMP](boards/icons/sp.gif) | 05 Feb 2023 12:41 p.m. PST |
Seems like a reasonable enough scenario. |
|