All,
I am back! I haven't posted a batrep in ages; I've played a few games with different rules, but they all left me cold, aggravated, and frustrated, so each time I threw in the towel and went back to painting. I suppose I've known all along what I needed to do to get my mojo back: go home ;) If you're not aware, 5Core Company Command is home, my happy place, the set of rules that's never let me down. I'm not sure why it took me so long to go back home; too caught up in wanting to try different rules, I suppose, but damn I'm glad I did. For the first time in a LONG time I played a wargame and actually had a bunch of fun doing it, and I absolutely can't wait to play more.
Part of my issue was also venue; that is, ongoing campaigns that actually didn't fit well with 5Core Company Command (5CCC). I'd played a ton of 5CCCC on my 'Cuba Libre' blog, but there is a bunch of admin stuff and painting I need to do before I get back to that. I'd played a bunch of 'Kampfgruppe Klink' with 5CCC, but it doesn't feel right anymore, I want something bigger (higher echelon, but without losing individuality and without taking too long; this is where I've spent most of my time so far, haven't found a suitable solution) for Operation Barbarossa. Then there were others, like 'Two Brothers' (Vietnam), my Marines in WWII, French IndoChina, my Israeli War of Independence, etc…, that aren't ready or don't match up well. So, what to do? Start a new campaign, of course ;)
So what did I do? It's time to follow some dogfaces trudging through and across the Mediterranean and European Theaters of Operation, kicking some Nazi butt! And who better to lead them than Lee Marvin???
This is Major Lee Reisman, Commanding Officer of "Task Force Reisman," a combined-arms force of roughly battalion size, consisting of the following:
-1 company of tanks (four platoons, two each of M-3 Stuarts and M-3 Grants)
-2 companies of infantry (three rifle platoons, each)
-1 armored reconnaissance company (1 platoon of M-3 Scout Cars and two platoons of halftrack-mounted armored infantry)
-attached heavy weapons (a platoon each of M1 37mm ATGs, M1917 MGs, 60mm Mortars, Combat Engineers, M-7 Priest Self-Propelled Guns, and M-3 GMC Tank Destroyers)
And what shall we watch them do? Here's my (once again, overly ambitious) plan:
-Operation Torch, the landings vs Vichy France in French Morocco
-Tunisia, from assisting 'Blade Force' early on through Kasserine, to the bloody end
-Operation Husky, the invasion of Sicily
-Operation Avalanche, the invasion of Italy (Salerno)
-Operation Shingle, the landings at Anzio, up to Rome
-Operation Dragoon, the landings in Southern France
-Cracking the Siegfried Line/Hurtgen Forest
-The Battle of the Bulge
-Operation Grenade, Into the Ruhr
But let's not get ahead of ourselves: right now it is approximately 0400 Local Time on 8 November 1942, off the coast of French Morocco, near Port Lyautey, the assault elements already forming up in their landing craft for the run into the beach, which everyone hopes will not actually be defended by the poor souls of the Vichy French Army. The plan for TF Reisman is for both infantry companies to land simultaneously, Dog Company on the left and Easy Company on the right, with two platoons of tanks landing between them, able to support in either direction, as appropriate, with the remainder of the Task Force in reserve and scheduled to arrive approximately two hours later in the second wave.
Of course, things do not go according to plan: with Allied Forces coming from various locations (primarily the US and UK), the need for operational secrecy, and the ever-present threat posed by German U-Boats, there wasn't much time or opportunity for amphibious exercises and rehearsals. Add to this the fact the transports were not combat loaded ("last on, first off"), confusion as to the nature of the landings (Allied officials were attempting political overtures to ensure French cooperation/non-aggression right up to the last minute, to the point preparatory naval and air bombardment was not conducted), and horrible weather, and the green US troops were lucky to get ashore at all!
But get ashore they did; they had a heck of a time forming up, with units missing each other in the dark and chop, then promptly headed towards shore, where French shore batteries added to the chaos by engaging the Allied Fleet. Dodging incoming shells in the dark, in heavy seas (enough to swamp several landing craft), without land-based beacons, the inexperienced Americans were tossed up on shore in a confused mass of cold, wet, miserable, confused, and scared GIs. Small unit leaders, or at least those able to function, immediately set about untangling the units and getting them moving inland, waiting to see would the Frenchmen turn out to be friend or foe.
A look at the map, north is up, the Allied invasion fleet out to see to left (west). At top right is Hill 88, and just below it is the river "Wadi Sebou." At far right is the outskirts of the town of "Mehdi," and just below it are karst bluffs rising up out of the sand, matched by a similar escarpment at bottom center, just off the south end of Dog Company's invasion beach. There is a coastal road running north-south just beyond the beach, with an artery running east into Mehdi. The remainder of the area is desert pocked with broken ground and scrub brush.
Americans are in their landing craft at far left (west) and the French deployed across their baseline at far right (east). The French artillery battery is atop Hill 88 (top right), the Rifle Platoon is dug-in on the outskirts of Mehdi (far right), and the Weapons Platoon is dug-in atop/behind the southeastern bluffs (bottom right).
The US force: the US has a Company Commander, a company of infantry (-), a platoon of armored vehicles, and a platoon of support. The units are understrength and intermixed, in order to demonstrate the chaotic nature of the landings.
CO: Captain May, Dog Company commander
2nd Lt Carney and his 2nd and 3rd Squads from 2nd Platoon, Dog Company
2nd Lt Morris and his 1st and 2nd Squads from 1st Platoon, Easy Company
2nd Lt Olsavsky and his 1st and 3rd Squads from 3rd Platoon, Easy Company
2nd Lt Figures and Sgt Simpson's M-3 Stuarts from 1st Tank Platoon
Sgt Dawson's M-3 Grant from 3rd Tank Platoon
Sgt Martin's M-3 GMC Tank Destroyer from the Tank Destroyer Platoon
Sgt Humphries' 1st Squad from the Combat Engineer Platoon
Cpl Tolbert 's 3rd Squad from the Machine Gun Platoon
Cpl Noonan's 2nd Squad from the 60mm Mortar Platoon
The Vichy French defenders:
-Commanding Officer, Capitan Oulette, who's heart really isn't in it, but their Commandant is quite the committed Quisling, having already arrested several officers who refused to fight, now threatening executions for cowardice in the face of the enemy and vowing traitors' families will face repercussions
-A reduced Battery of one 25mm ATG and one 75mm dual-purpose gun.
-A Weapons Platoon of 2 machine guns and one 81mm mortar
-A Rifle Platoon of a Platoon Leader and three rifle squads
On the run in, receiving enemy fire from The Kasbah.
And hitting the beach!
The French guns on the bluffs hammer away mercilessly at the untried dogfaces.
The CO, Captain Mays, braves intense enemy fire to move over and rally Lt Carney's 2nd Platoon, ordering, begging, pulling, and kicking his men to claw their way off the beaches!
The climax of the battle is reached as US troops advance to the enemy trenchline. Will the doughboys prevail, or will the Frenchmen throw the invaders back? Well, you'll have to click on the link to find out ;)
linkMan, what I fight! As simple as it was, I can't tell you how much I needed that, I really had a lot of fun and feel like I'm back to my old (wargaming) self. It's been quite a long time. Even if I did force the French to put up a much stiffer fight than they chose to do in real life. In any case, next fight coming soon.
V/R,
Jack