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"Bloody Big Battles Napoleonic campaign finale" Topic


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1,394 hits since 18 Dec 2022
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shugyosha18 Dec 2022 5:29 a.m. PST

Years after 'pausing' one of my campaigns, I returned to give it a proper finale with a huge battle- I played with the Bloody Big Battles rule set and hundreds of 6mm soldiers.

Battle Report

stecal Supporting Member of TMP18 Dec 2022 9:29 a.m. PST

Great battle report. I like your ideas about rules changes for BBB in the musket era as well.

Frederick Supporting Member of TMP18 Dec 2022 11:15 a.m. PST

Great AAR – I have to say I agree with on the label thing; we just played a three French vs 2 Austrian/1 Russian corps battle in 6mm and the labels do somewhat detract – not sure how to avoid them, though, in a battle with 40 plus units per side

Major Mike18 Dec 2022 11:30 a.m. PST

Well done! I used the Murat maps to do a campaign in Poland. Each map square equaled a 2' x 2' piece of the battlefield. I use labels only on one stand of a unit. My labels are color coded by command so yellow troops are commanded by the yellow general. Usually put total number of bases in the unit, morale level and weapon type (if needed) on the labels to cut down on having to keep OB's around on the table. I gave heavy cavalry and guard infantry the +1 assault modifier. Guard Cavalry got an additional +1 for being guard.

shugyosha18 Dec 2022 12:45 p.m. PST

Thanks,

@stecal: The modifications came from the BBB group download section over at groups.io. I'm in a slow process of adopting some and keeping the original rules at other places.

@Major Mike: As I count veteran units as +1 in assault and heavy as +1 it comes down to similar results. Veteran heavy cavalry get a +2 with the modifications I played with. Though, if they fight against raw troops these get -1, further tipping the scale in favor of the guard cavalry.

Color coding divisions is a neat idea. If the labels are small and the colors muted it should provided a good compromise between visual appeal and ease of play.

ChrisBBB2 Supporting Member of TMP18 Dec 2022 4:32 p.m. PST

Great to see this grand finale, thanks, Shugyosha.

Our group prefers to play Napoleonic games with minimal changes to the BBB rules. Firefights seem deadly enough to us with musket firepower of 1 – it is easy enough to bring 7+ points to bear on a target, at which point you have about 1/3 chance of killing a base, which with two shots a turn is plenty dangerous enough. But it's a matter of taste, of course.

As for labels: we never bother with these and mostly find it easy enough to tell which unit is which without them.

shugyosha19 Dec 2022 6:07 a.m. PST

Glad you like it Chris. Trying Napoleonic BBB with next to no modifications is on my to do list. Wherever I end on this subject the great thing about the Fire and Fury influenced rules is that they are very flexible in this regard.

The labels are usually necessary for me as I often play solo. I'm not old but too old to remember 40+ units ;)

Gazzola20 Dec 2022 8:56 a.m. PST

Very enjoyable. It has helped inspire my declining interest in the 6mm scale. Not sure if it will stop me going up a few scale but who knows. I keep thinking about going up a few scales but then I see great 6mm images. Decisions, decisions!! LOL

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