Help support TMP


"Terrible, Fond Wars Game Mechanics Experiment: Combat Skills" Topic


2 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the Fantasy Discussion Message Board

Back to the Fantasy RPG Message Board

Back to the Game Design Message Board


Areas of Interest

General
Fantasy

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Fantasy Rules!


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Profile Article

GameCon '98

The Editor tries out this first-year gaming convention in the San Francisco Bay Area (California).


Current Poll


Featured Book Review


1,249 hits since 22 Nov 2022
©1994-2026 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Steven Trustrum22 Nov 2022 9:02 p.m. PST

I'm digging into my upcoming project, "Terrible, Fond Wars," which allows transforming the Savage Worlds role-playing game into a 6mm wargame. Here's my first blog entry wherein I discuss experimenting with game mechanics.

link

Steven Trustrum22 Nov 2022 9:02 p.m. PST

I'm digging into my upcoming project, "Terrible, Fond Wars," which allows transforming the Savage Worlds role-playing game into a 6mm wargame. Here's my first blog entry wherein I discuss experimenting with game mechanics.

link

Sorry - only verified members can post on the forums.