Help support TMP


"Terrible, Fond Wars Game Mechanics Experiment: Combat Skills" Topic


2 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't call someone a Nazi unless they really are a Nazi.

For more information, see the TMP FAQ.


Back to the Fantasy Discussion Message Board

Back to the Fantasy RPG Message Board

Back to the Game Design Message Board


Areas of Interest

General
Fantasy

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Showcase Article

GF9 Fire and Explosion Markers

Looking for a way to mark explosions or fire?


Featured Profile Article

Nail Gems

Little gems, little cost.


Featured Movie Review


1,343 hits since 22 Nov 2022
©1994-2026 Bill Armintrout
Comments or corrections?

Steven Trustrum22 Nov 2022 10:02 p.m. PST

I'm digging into my upcoming project, "Terrible, Fond Wars," which allows transforming the Savage Worlds role-playing game into a 6mm wargame. Here's my first blog entry wherein I discuss experimenting with game mechanics.

link

Steven Trustrum22 Nov 2022 10:02 p.m. PST

I'm digging into my upcoming project, "Terrible, Fond Wars," which allows transforming the Savage Worlds role-playing game into a 6mm wargame. Here's my first blog entry wherein I discuss experimenting with game mechanics.

link

Sorry - only verified members can post on the forums.