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"Blackbeard's Last Battle in 54mm" Topic


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1,253 hits since 8 Sep 2022
©1994-2024 Bill Armintrout
Comments or corrections?

Nick Stern Supporting Member of TMP08 Sep 2022 7:31 a.m. PST

Cross posted on pmcd-mobilisatie.blogspot.com/ I ran a Blackbeard the Pirate game Friday afternoon at our big Labor Day weekend convention in Santa Clara, California using Fistful of Lead Horse and Musket rules. I had 6 players, a father and son team took the pirates with 20 miniatures and 4 players teamed up as the Royal Navy in 2 sloops, with 10 sailors in each boat. What the pirates did not know was that there were 5 additional sailors below decks, as there were historically. The pirate ship was stuck on a sandbar and the RN boats had to approach within range of the 2 pirate light cannon. I used the round shot rules from the Horse and Musket book and the pirates were able to hit 3 sailors in each boat, losing 1 sailor right off the bat. The RN maneuvered their boats to contact the pirate ship on either side of its bow, to avoid more cannon shots. I allowed the sailors to use grappling hooks to climb up and over onto the pirate's deck using a medium task roll. There were lots of hand to hand combats, with the pirates winning more thanks to their Bloodthirsty trait. Next move, the RN boats slid further alongside the pirate ship so that more sailors could either fire their muskets or board the pirate ship. At that time the hidden sailors made their appearance. It was a tough fight for the sailors. They rolled low when they needed to roll high and they rolled high when they needed to roll low. The RN lost both of their named commanders, Lt. Maynard and Midshipman Hyde. They had accumulated twice as many casualties as the pirates when their musket fire finally turned the tide. The pirates never reloaded their firearms, preferring to fight hand to hand. Blackbeard was involved in several duels and took 2 wounds and a lucky shot finally killed him. Aside from some solo play, I did not have a chance to play test the game before the convention, but I don't think I would have changed anything if had. P.S. The pirate second in command took off with the treasure chest in the dingy as soon as Blackbeard was killed.

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79thPA Supporting Member of TMP08 Sep 2022 7:59 a.m. PST

Looks great. I've got a Playmobile pirate ship somewhere around the house.

Personal logo Sgt Slag Supporting Member of TMP08 Sep 2022 8:22 a.m. PST

Gorgeous! I love 54mm games…

I would suggest painting Minwax Polyshades Royal Walnut urethane stain onto the ship, to dress it up. If you hate it, just rub the dried urethane off with your thumb. Apply it to a small area, as a test.

Thanks for posting -- sounds like a fantastic time was had by all participants! Cheers!

Choctaw08 Sep 2022 9:09 a.m. PST

But I don't want to be a pirate.

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Personal logo The Virtual Armchair General Sponsoring Member of TMP08 Sep 2022 10:56 a.m. PST

Damme, Sir!

A right good little scrimmage, Me Buckos!

This game should have been rated "Arrrgghh!"

TVAG

(I know. I'll close the door on my way out….)

cloudcaptain08 Sep 2022 10:57 a.m. PST

Nicely done! Have been saving up hulls for this very thing!

If you are ever in the Outer Banks, look up Captain Rob Temple. I saw Rob on a documentary about Blackbeard. Looked him up and he does chartered tours:

schoonerwindfall.com

Also acts in the local musical theater. Cool dude. Rides around the island on a recumbent trike. No better guide. Was an awesome experience.

Louie N08 Sep 2022 1:56 p.m. PST

a cool loking refight

Michael May08 Sep 2022 6:34 p.m. PST

I like that pristine blue ocean mat you're sailing on! Where did you get that?

Personal logo Der Alte Fritz Sponsoring Member of TMP08 Sep 2022 9:27 p.m. PST

Looks like a fun game to have played in.

Legionarius09 Sep 2022 6:55 p.m. PST

Excellent in every way. The big figures have that extra special presence!

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