"Ukraine 2022- Why Are Our Wargames Wrong?" Topic
2 Posts
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Tango01 | 30 Jul 2022 8:21 p.m. PST |
"Some weeks before the war, I designed a wargame about the forthcoming war. It was a manual multi-player solo wargame with all the players on the Russian side. The game was simplistic and focussed on strategic and operational level decisions; there was no element of tactical. To be clear the game was for research purposes, to encompass a complex situation in a single model combining ORBATs, time, space, terrain and cyber; i.e. a wargame. I have studied the development of wargaming for some decades and so when I presented a session at Connections UK in 2018, Evaluating Wargaming v the Ukraine Experience 2014-15, I was not totally surprised at the negative reaction of some professionals to my work. Having talked to senior figures in the Ukraine military who were in the war 2014/15, I identified various issues with our wargames that were designed prior to the war. Basically, our wargames got it wrong. I then went on to publish a referred journal article with my evidence and submitted it for peer review in Simulation & Gaming Journal in 2020. The article demonstrated major variations in Cold War tactical games (i.e. errors), but the article then summarised the clear academic evidence demonstrating the utility of wargames…" link
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