Help support TMP


"Rules for ACW clashes among brigades?" Topic


12 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember not to make new product announcements on the forum. Our advertisers pay for the privilege of making such announcements.

For more information, see the TMP FAQ.


Back to the ACW Discussion Message Board


Areas of Interest

American Civil War

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Volley & Bayonet


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

1:72nd IMEX Union Soldiers

Personal logo Editor in Chief Bill The Editor of TMP Fezian prepares to do some regimental-level ACW gaming.


Featured Workbench Article

Building the Peter Pig Mortar Schooner

The G Dog Fezian replicates a mortar schooner at Fort Jackson during the New Orleans campaign.


Featured Profile Article

Editor Julia's 2015 Christmas Project

Editor Julia would like your support for a special project.


526 hits since 15 Jun 2022
©1994-2022 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Father of Cats15 Jun 2022 6:25 p.m. PST

I have a lot of 6mm ACW figures. Stands with flags are about 1.5" across, and more generic stands of troops are 1" across. They ain't getting rebased.

I am interested in rules where I can play several regiments per side, up to a brigade per side; playable in an afternoon; and fairly straightforward. I don't mind some random events since I prize narrative over outcome.

I looked at the obvious, Regimental Fire and Fury. But it seems like much of the first part tells me all the reasons my basing is wrong, then just keeps getting way more involved than I want.

Any suggestions?

Personal logo KimRYoung Supporting Member of TMP15 Jun 2022 6:33 p.m. PST

Fire and Fury will work

Just use your troops as you have mounted since all troops will have one flag stand it really won't make any significant difference.

A brigade is typically 4 to 6 regiments, so you will be playing some pretty small engagements anyway and should only take a couple hours.

A little improvising and the rules will work fine.

Kim

rustymusket Supporting Member of TMP15 Jun 2022 6:45 p.m. PST

You might want to look at Live Free or Die. They are AWI rules & I have not played them but they are simple, use 1" square bases. Each base is 50-75 men based on historical troops. PDF is $13.00 USD @ LittleWars TV.

Eumelus Supporting Member of TMP15 Jun 2022 6:55 p.m. PST

If your 6mm figures are mounted in two ranks on your bases, I second Regimental F&F, but my suggestion is to count each stand as two F&F stands (each nominally 40 men, so your "double" stand will count as 80). Use a marker to show a single stand loss, and remove a whole base with the second loss. This way the appearances are preserved and your regiments aren't four ranks deep (which corresponds to nothing in the ACW).

Dexter Ward16 Jun 2022 4:05 a.m. PST

Longstreet works well

Dave Gamer16 Jun 2022 4:13 a.m. PST

Black Powder with "This Hallowed Ground" supplement. They used five 40mm (approx. 1.5") square bases per regiment.

Piquet: Field of Battle v3 (aka "FOB"). Base size is very flexible. The author has played it using four 1.5" square stands per regiment.

Both have randomness to them (especially Piquet) in command\movement. You can get a good narrative out of them.

79thPA Supporting Member of TMP16 Jun 2022 4:30 a.m. PST

I would also call 1 of your stands 2 F&F stands.

Gettysburg Soldiers is a pretty simple set of rules that plays fairly fast.

Personal logo Extra Crispy Sponsoring Member of TMP16 Jun 2022 5:10 a.m. PST

On to Richmond. Nominal basing is 1x2 but if both sides are based the same it won't matter. A bit old school but very straight forward:

link

I have written detailed summaries of many ACW rule sets here:

link

Personal logo Saber6 Supporting Member of TMP Fezian16 Jun 2022 6:51 a.m. PST

If each player is commanding a Brigade then here are my recommendations:

Johnny Reb
Regimental Fire and Fury

Both of these do not require re-basing. For RF&F I'd just count the color stand as 2 (and that is the smallest a unit can be) and remove it last.

Nice thing is that using the same troops you can play Brigade Fire and Fury and command Divisions and Corps per player

Rev Zoom16 Jun 2022 8:16 a.m. PST

On To Richmond: each group of 6 stands is a Brigade. Ech stand represents 300 soldiers.

CaptainDarling16 Jun 2022 3:23 p.m. PST

Given the Brigade size forces you're looking at and the fact you don't mind random events Longstreet is a good option, plus you can download the basic rules and the cards you require for free so you won't be out of pocket trying it.

carnot16 Jun 2022 5:08 p.m. PST

Carnage and Glory is perfect for your situation…you can define whatever figure and ground scale as long as they are consistent to use regiments as the primary unit…rules incorporate fluid changes in morale and assesses fatigue while keeping track of casualties without requiring removal of stands or casualty markers.

Sorry - only verified members can post on the forums.