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UshCha11 May 2022 7:09 a.m. PST

Probably a unique day for me, spent an hour or so fully defining operation Letztes Bier the final counter attack of the Germans to retrieve something out of a poor show. The start needs to be programmed in detail who goes where and when which artillery targets in what order and accounting for the ammo so the plan is actually possible.

Technically this is slightly out of kilter with the rules but we allow bending of the rules when its all Pre-programmed. You get some extra speed of play but at the cost of operational flexibility (a good start to getting fog of war). Your programmed bit has to start on time and cannot be amended on the fly, it works great if not you get wrong you reap a least limited chaos.
This can really only apply to large multi-evening complex games where high level command is key. Big operations need a plan and even that is more than can be carried in your head "on the day", there is also a danger of forgetting sequences and operations even with all of the action actually being on board (and only 6 ft by 6ft at that).

What a wonderful hobby we have, it gives a real insight into the planning that goes into even a comparatively simple operation with respect to the real world.

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