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"CoC Many Rivers to Cross campaign scenario 4" Topic


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878 hits since 25 Apr 2022
©1994-2024 Bill Armintrout
Comments or corrections?

TacticalPainter0125 Apr 2022 2:19 a.m. PST

The Germans return to see if they can prevent the Dutch from blowing the culverts in the fourth game of our Many Rivers to Cross campaign for Chain of Command.

In the scheme of the campaign that won't delay the Germans if they succeed however it would deliver a welcome scenario victory and the chance to inflict further casualties on the enemy. As we saw in the last game it's a very tough table to attack, can the Dutch hold the Germans off again? The full AAR is here Farm and Road (the second attempt)

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Personal logo foxbat Supporting Member of TMP29 Apr 2022 1:15 a.m. PST

Very nice game report, as we're used to expecting from you.
But I have but to sympathize with Dave : that last coup du sort when you wiped out his demolition team… I was sure he was about to pull his first win in this campaign! Cheers!

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