Help support TMP


"Please recommend a rule set (20mm Cold War tactical)" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Remember that you can Stifle members so that you don't have to read their posts.

For more information, see the TMP FAQ.


Back to the Cold War (1946-1989) Message Board

Back to the 20mm Moderns Message Board


Areas of Interest

Modern

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Profile Article


1,119 hits since 4 Apr 2022
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Zardoz

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Spooky04 Apr 2022 3:48 p.m. PST

Hi, I'm a long time reader, first time poster.

If you can take the time please could you give me any recommendations for rulesets that cover the following parameters?:

-individual men represented
-M16A2 and AKM differentiated (no generic "assault rifle" category)
-M16A2 differentiated from M16A1
-M60E3 differentiated from M60 (longshot)
-profiles for 1980s era units
-profiles for 1980s vehicles including US Marine AAVP-7A1s
-AT weapon data
-Reactive armor rules
-chit pull or card draw turn system preferred.

The only way I can think of getting this set is to cobble together a frankenstein system from a number of different systems. But is there a system that covers most/all of the above? That would be cool. Thank you.

Thresher0104 Apr 2022 6:21 p.m. PST

Firefight perhaps for the man-to-man stuff, though I can't recall if they differentiate between the assault rifles and MGs.

Not sure on the vehicle stats and rules.

Whirlwind05 Apr 2022 5:09 a.m. PST

Firefight perhaps for the man-to-man stuff, though I can't recall if they differentiate between the assault rifles and MGs.

Firefight has 3 categories of Assault Rifle; the M16A2 probably falls into a different category from the AKM, but can't find my copy at the moment. Not sure that I even know of an RPG which differentiates between an M16A1 and A2…Phoenix Command maybe . Can't believe that any ruleset would bother differentiating between an M60 and M60E3.

I think Firefight does cover the rest of those bases though. Firepower might, although can't remember if it has reactive armour rules…

Sorry - only verified members can post on the forums.