
"the diekplous, 2nd part" Topic
10 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please do not use bad language on the forums.
For more information, see the TMP FAQ.
Back to the Ancients Discussion Message Board Back to the Galleys Message Board
Areas of InterestAncients Medieval Renaissance
Featured Hobby News Article
Featured Recent Link
Featured Ruleset
Featured Showcase Article Command figures for the 1410 Teutonics.
Featured Profile Article For the time being, the last in our series of articles on the gates of Old Jerusalem.
|
Alkedo | 26 Mar 2022 10:16 a.m. PST |
hi there, I was finally done with the second part of my diekplous post – the coolest part, where I get into the details of the manouver on the basis of Andrew Taylors study. It took so long because I decided to illustrate it with stop motion clips.. great fun, but a lot of work. Hope you enjoy and would welcome comments! link
|
Schogun | 26 Mar 2022 11:25 a.m. PST |
|
ColCampbell  | 26 Mar 2022 12:29 p.m. PST |
Yes, excellent demonstration and explanation. Jim |
pfmodel | 27 Mar 2022 3:08 a.m. PST |
|
Deucey  | 27 Mar 2022 11:58 a.m. PST |
|
williamb | 28 Mar 2022 7:14 a.m. PST |
|
Deucey  | 28 Mar 2022 3:32 p.m. PST |
How many different rules have you tried? I've played various rules, but don't feel like any capture the ‘feel' ofTrireme warfare. Have you thought of writing your own? |
Bellerophon1993 | 28 Mar 2022 3:54 p.m. PST |
^ agreed. Something that can handle a lot of ships is sorely needed. |
pfmodel | 28 Mar 2022 11:50 p.m. PST |
The old Diekplus, Ancient naval warfare rules by Geoff Curran is pretty good. You just need to ensure you have a large enough playing area so you can do some maneuvering. |
Alkedo | 29 Mar 2022 3:02 a.m. PST |
hi everyone, very happy you enjoyed. Rule-wise Deucey I have only tried He hemetera talassa by David Manleyand the osprey set Poseidon rules, and read a free set called Delos. This is because I feel HHT is just fine for what I wanted: a quick set which, more importantly, is squadron based. You move squadrons, not single ships, and fight squadron vs squadron. I think this is necessary if you want to play with more than a dozen ship per side IMHO. Otherwise you are condemned to a never ending chain of tit-for-tat actions:I ram, you ram, and so on… I do not believe these dynamics can be satisfactorily replied in a wargame, at least suited to my own personal taste. so HHT is perfectly fine for me, even if of course I am houseruling it as wargamers usually do, to make it sure it reflects my opinions. One modification on the diekplous I explained in the post, plus I am doing it less bloody in general. but I am not touching anything of the "engine" of the rules. |
|