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"A coastal forces action" Topic

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612 hits since 26 Feb 2022
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Personal logo Herkybird Supporting Member of TMP26 Feb 2022 12:46 p.m. PST

Today, we had a Coastal Forces game using my own rules link
(It is the first outing for my new camera, I am still learning how to use it!!!)

If you want to see how it went, please go to this link



GUNBOAT27 Feb 2022 5:22 a.m. PST

Very nice
Play 1/600 as well link

Personal logo Herkybird Supporting Member of TMP27 Feb 2022 6:08 a.m. PST

Wow, Gunboat! – your collection is very impressive!!!

Oberlindes Sol LIC Supporting Member of TMP27 Feb 2022 10:24 a.m. PST

Very nice! Your table cloth works very well for ocean at night.

Thresher0127 Feb 2022 3:49 p.m. PST

Thanks for sharing your rules and battle report.

Looks like a good day for the Kriegsmarine, and far less so for the Royal Navy and their charges.

Joe Legan Supporting Member of TMP28 Feb 2022 12:14 p.m. PST

Looks like a lot of fun!
That is a lot of ships!



Personal logo Herkybird Supporting Member of TMP28 Feb 2022 4:48 p.m. PST

Thanks Guys! My original rules for this were based on actual combat results, but the players (and me!) were less than happy the number of torpedo failures and plain misses!!!
We were often lucky to get a damaged Merchantman, or a single sinking!
I had to DOUBLE the effectiveness of Torpedoes and Guns to make it feel 'right'.!!!

Ah, the sacrifices we make as gamers!

Joe Legan Supporting Member of TMP28 Feb 2022 5:34 p.m. PST

Yes it must have been very frustrating. I believe early german torpedoes had a dud rate of 25% or so. You hate to do all that work and actually hit the target only to have to hardware malfunction. Same with early air to air missiles.


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