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"Battlefront rules 2022 review" Topic


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1,083 hits since 7 Feb 2022
©1994-2022 Bill Armintrout
Comments or corrections?

Joe Legan Supporting Member of TMP07 Feb 2022 8:48 a.m. PST

As I have searched for a rule set decided to set my thoughts about this rule set down for others that might be looking.
Found here:
link
Rule set likes are subjective but I have found concrete pros and cons always helpful.

Enjoy

Joe

Pyrrhic Victory07 Feb 2022 10:00 a.m. PST

Joe,

Nice review. I've been considering picking them up to supplement O Group at this level of command and think I will based on your review.

Ed

BuckeyeBob07 Feb 2022 11:42 a.m. PST

Good review. I agree with what you posted. I have the supplemental cards and recommend getting them if you want to include French and Italisns.
I've doubled firing distances which works well with my FOW based 15mm and I've changed to a card draw Coy activation rather than the IGOUGO system but otherwise the rules work well as written.

Major General Stanley07 Feb 2022 11:43 a.m. PST

my security software blocked the link, but Battlefront WWII is an excellent set of rules

Wargamer Blue07 Feb 2022 5:30 p.m. PST

I thought that was a good review. It's been a while since I played Battlefront so you brought back some memories of how the game works.

Marcus Brutus07 Feb 2022 7:57 p.m. PST

I don't think you've played enough games to warrant house rules. Not that I am against house rules but BFWWII takes quite a number of games to master. You are changing the rules before you really understand them. My hunch is that after five games you are probably still making a lot of mistakes. And since you are playing solo you don't have the benefit of another sets eyes to help things along.

Dexter Ward08 Feb 2022 2:23 a.m. PST

Battlefront:WW2 is still my go to set for actions at battalion level and higher. Very good rules. I don't think any mod for moving fire is required; it is supposed to be hard to attack. You need to prepare before you move in.

pzivh43 Supporting Member of TMP08 Feb 2022 5:59 a.m. PST

Agree with Dexter Ward---to paraphrase the designer, everything depends on everything else and if you mess with one thing, it has unintended consequences in other areas. Not saying rules can't be improved, just saying be careful.

Joe Legan Supporting Member of TMP08 Feb 2022 6:02 a.m. PST

Thank you all for the comments.
Ed, I purchased O Group based on your comments. Will review soon.
BB, interesting activation. So do you do a defensive fire phase? Opportunity fire?
MG, great security software!
WB, I am glad. I had not played it in 15 years and forgot I had it.
MB, you could be right.
Dexter, First thanks- I believe you were one of the first to mention Battlefront on an early thread. As MB has stated perhaps I just haven't played enough or am not playing it correctly. I still can't see why a tank can't move 140 yards and fire in 10 minutes but I concede that this change could have secondary effects messing up other aspects of the game. It could also be that this type of split action wasn't in vogue 20 years ago. Which model is better? Don't know. Will need to play it many more times as MB has suggested.
Again thank you all for the comments.

Joe

Pyrrhic Victory08 Feb 2022 2:56 p.m. PST

Joe,

I look forward to your review. It looks like Battlefront WW2 and O Group chose different approaches about what to focus on & what to abstract. For me O Group makes me feel like I'm planning and tracking a battle at the Battalion TOC. I don't think that approach will work for everyone but it really does for me. I'll be interested to get your take.

Ed

Dexter Ward09 Feb 2022 2:42 a.m. PST

Remember that one tank model in BF:WW2 is 2 or 3 actual tanks. There's a considerable level of abstraction going on.

Dexter Ward09 Feb 2022 2:45 a.m. PST

Also, remember a moving unit does get to fire – in the defensive fire phase of your opponent's turn. A stationary unit fires twice as often, which seems perfectly reasonable

Joe Legan Supporting Member of TMP09 Feb 2022 11:03 a.m. PST

Ed,
So far that is a great description of o group. The set up is wonky though. Can't decide if I like it.
Dexter. Good point about defensive fire. I hadn't considered that. Will need to ponder on it.
Thanks all again

Joe

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