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"Recent Pre-Dreadnought and WW2 Naval Games" Topic


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1,068 hits since 30 Jan 2022
©1994-2024 Bill Armintrout
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daveshoe30 Jan 2022 3:12 p.m. PST

Normally at the end of the year I run a day-long naval mini-campaign game. The 2020 game was canceled (for reasons I'm sure all of you can guess), but I was ready to give it things a try at the end of 2021. Instead of one big day long game I decided to do two smaller scenarios that could be played in a few hours by 6 people. But the weather intervened and we had to postpone the games until January.

I let everyone vote on scenarios (which is a standard feature of my annual naval games) and the winners were a hypothetical pre-dreadnought action and a World War 2 coastal forces action in the Black Sea.

The first game was fought in the Caribbean between American and French/German cruiser forces (we had planned for battleships, but since everyone couldn't make it, we pared down the ships). For this game we used 1/1250 scale ships and the Fire When Ready rules.
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The Americans had some armored cruisers and would get a battleship reinforcement. The French and Germans had more modern armored cruisers.
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It was a bloody battle with the American battleship being forced to retire and a French cruiser being the last active ship on the board.
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You can see a full account (and more photos) on my blog: link

The second game was World War 2 coastal forces in the Black Sea, using David Manley's Narrow Seas rules and Warlord 1/300 scale ships.

The Soviets were trying to get supplies and a bombardment mission across the board, while the Germans were trying to stop them.
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The game featured some close actions and torpedo hits.
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The Soviets were able to prevail, but it was a hard-fought game. You can read more about it (and see more photos) on my blog: link

Thanks for looking.
Dave
seanavalgazing.blogspot.com

David Manley31 Jan 2022 6:37 a.m. PST

As always, excellent write ups that are ajoy to read. A good choice of rules, and I'm glad you enjoyed Narrow Seas. Although I wrote them mainly for 1/600 actions they evidently work fine with the larger 1/300s :)

daveshoe31 Jan 2022 12:49 p.m. PST

Thanks. The larger ships look nice on the tabletop. The rules work well with the larger ships (although ranges are tight at times). The random activation for movement and gunnery made players really think about which ship to activate.

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