
"Combat Fumbles and Crits" Topic
3 Posts
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| Tango01 | 13 Jan 2022 9:09 p.m. PST |
" I've always liked these things … so here are the rules i use in BXDH: … More in World of Eradu Blog link
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| DrSkull | 14 Jan 2022 5:01 a.m. PST |
I decided to go simple: natural 20 equals max damage, natural 1, combatant gets a saving throw or weapon is damaged (-2) until repaired or falls down if not using a weapon. |
| Tango01 | 14 Jan 2022 3:27 p.m. PST |
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