"Calculating E.D.N.A." Topic
8 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please do not use bad language on the forums.
For more information, see the TMP FAQ.
Back to the Dice Message Board
Areas of InterestGeneral
Featured Hobby News Article
Featured Link
Featured Ruleset
Featured Showcase ArticleIs there finally a gluestick worth buying for paper modelers?
Featured Profile Article
Current Poll
Featured Book Review
|
Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Last Hussar | 03 Jan 2022 8:52 a.m. PST |
EDNA in this case stands for Ever Decreasing Number Allocation (I think) and is found in Troops Weapons and Tactics. I want to steal the idea, but have no idea how to calculate it. I will assume D6, but if there is a universal allocation please feel free to note it. A weapon with limited uses is given an EDNA. After firing this weapon, the player rolls a die. If it is more* than the EDNA, the EDNA decreases by 1. If/when it hits zero, then the ammo is all gone. I know that it might mean the weapon never runs out if all the die rolls are 1, but how do I work out a reasonable EDNA? Thanks *Might be equal or more than, which changes the dynamic at '1'. |
Stryderg | 03 Jan 2022 9:04 a.m. PST |
Not being a mathematician, I would brute force it. Open Excel (or google spreadsheet), Type your die rolls in one column and play with formulas in other columns. ie: on 1d6 (first turn), with an EDNA = 4, there is a 33% chance of running out of ammo. Second turn, it's 50% Third turn, it's 66% Fourth turn, it's 83% and the fifth turn, it's 100% Duh, I just figured out that your chance of running out of ammo increases by 16.5% each roll. That doesn't change no matter where your EDNA starts (it's a d6, target roll decreasing by 1 each time). The EDNA affects the starting point (first roll): 16, 33, 50, 66, 83, 100 |
BillyNM | 04 Jan 2022 12:01 a.m. PST |
Not quite. Stryderg's calculations assumes you fail every roll such that your EDNA reduces each time. That is, in his example, on the second roll there is a 50% chance of failing the second roll ONLY if you failed the first roll, but an unchanged 33% chance failing the second roll if your first roll was successful. If you really need more let me have your email and I'll send you a quick calculator if someone else hasn't already done so. |
Stryderg | 04 Jan 2022 8:39 a.m. PST |
My calculations work just fine!! … for what I thought you wanted. Opps, I misunderstood the requirements. <mumble stupid reading comprehension grumble> :) |
Last Hussar | 04 Jan 2022 11:35 a.m. PST |
My gmail is Last.Hussar (at) gmail.com (!), thanks. Initially I'm looking at smoke for 2" mortar. I want maybe an average of 8 or 9 shots I think. |
Last Hussar | 04 Jan 2022 11:37 a.m. PST |
Stryderg, don't worry about it! |
BillyNM | 04 Jan 2022 12:13 p.m. PST |
I'll get on it – I saved your address I recommend you now delete it. |
Last Hussar | 04 Jan 2022 5:08 p.m. PST |
Billy, I was going to leave the spreadsheet until tomorrow, hence my email reply, but maths is sexy so I started playing… Now torn between >=5 and >4. Thanks, its a wonderful little tool. |
|