Help support TMP


"A Dragon Rampant game." Topic


6 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please avoid recent politics on the forums.

For more information, see the TMP FAQ.


Back to the Fantasy Battle Reports Message Board


Areas of Interest

Fantasy

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Chronopia


Rating: gold star gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Mage Knight Gorgons Rebased

Personal logo Editor in Chief Bill The Editor of TMP Fezian digs into his stash of discounted collectible pre-paints.


Featured Workbench Article

Dread Pirate Garness Does Trollbloods

Persevering over Death Itself, Dread Pirate Garness Fezian brings us his latest painting odyssey...


Featured Profile Article

The Simtac Tour

The Editor is invited to tour the factory of Simtac, a U.S. manufacturer of figures in nearly all periods, scales, and genres.


1,200 hits since 12 Oct 2021
©1994-2025 Bill Armintrout
Comments or corrections?

sunkingfan12 Oct 2021 6:01 a.m. PST
cfielitz12 Oct 2021 10:13 a.m. PST

Great battle! I enjoy your fantasy posts.

Col Durnford Supporting Member of TMP12 Oct 2021 11:38 a.m. PST

Very nice. One question for you, how do you handle a reduced strength unit with 6 figures – do they still attack with 12 dice until reduced to 3 figures and then go to 6 dice or do you limit them to 6/3 dice?

GamesPoet Supporting Member of TMP12 Oct 2021 8:00 p.m. PST

Wow, what a set up, and what a game, congrats!

sunkingfan13 Oct 2021 1:01 p.m. PST

Thanks cfielitz and GamesPoet, I will keep posting!

Col Durnford, my reduced strength units tend to be monsters, e.g. ogres or tough troops, e.g. knights, so I let them have 12 dice until their strength is down to half, then switch to 6, as per the rules. However, for my humanoid-type single figure leader/hero units, I start them on 6 dice and they stay with 6 until they are killed. i think 12 dice is a bit hefty for what is a single individual, but that's just personal taste.

Col Durnford Supporting Member of TMP13 Oct 2021 2:15 p.m. PST

Thanks. That about what I have been doing. I also have been allowing some figures to count as extra points within a unit. As an example, my goblin leader unit had the leader worth 4 points, two sub-leaders at 2 points each, and 4 grunts at 1 point each.

Sorry - only verified members can post on the forums.