Help support TMP


"In defence of Dubovitsa" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't make fun of others' membernames.

For more information, see the TMP FAQ.


Back to the Early 20th Century Battle Reports Message Board


Areas of Interest

World War One

Featured Hobby News Article


Featured Recent Link


Featured Showcase Article

Royal Artillery OQF 18 Pdr Field Battery

Personal logo Editor in Chief Bill The Editor of TMP Fezian gets started with WWI British in 15mm.


Featured Workbench Article

CombatPainter Makes a Barbed Wire Section

combatpainter Fezian has been watching some documentaries lately set in the Western Desert, and was inspired to create this...


Featured Profile Article

Council of Five Nations 2010

Personal logo Editor in Chief Bill The Editor of TMP Fezian is back from Council of Five Nations.


Featured Movie Review


937 hits since 10 Oct 2021
©1994-2026 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
rsutton11 Oct 2021 7:02 p.m. PST

This was another of our small'ish Great War Spearhead games, a series designed to build our 'rules capacity', and reconnect with our 'gaming group.

link
Kind regards
Robin

monk2002uk11 Oct 2021 9:41 p.m. PST

Thanks again, Robin. This game further emphasised the importance of terrain-rich tables. There were multiple tactical challenges thrown up. Reading the AAR, I got a real sense of the rapid increase in tempo towards the end of the game. Very interesting.

Robert

rsutton11 Oct 2021 11:52 p.m. PST

Kia ora Robert
The word 'tempo' exactly captures the issue in this game (and the previous one). I have always found that a slow and deliberate development of the battle is (almost always) necessary. Patience is a virtue LOL I always try to adopt what I understand to be the 1914 doctrine.. make contact, win the firefight, then use movement to defeat the enemy. It is the development and winning of that firefight that is the essential component. Moving too soon is mostly disastrous (unless you throw fire dice the way I did last night LOL)
Robin

Sorry - only verified members can post on the forums.