Help support TMP


"Longstreet Grand Campaign - Game AAR" Topic


1 Post

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't make fun of others' membernames.

For more information, see the TMP FAQ.


Back to the ACW Battle Reports Message Board


Areas of Interest

American Civil War

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Volley & Bayonet


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

The Amazing Worlds of Grenadier

The fascinating history of one of the hobby's major manufacturers.


Featured Profile Article

Battle Cry in Miniature

A Civil War boardgame is adapted to miniature wargaming.


Current Poll


Featured Book Review


1,221 hits since 9 Oct 2021
©1994-2025 Bill Armintrout
Comments or corrections?

CaptainDarling09 Oct 2021 11:32 p.m. PST

We played Game 2 of our Longstreet Grand Campaign last Monday night.

The Yankees faced with two occupied hilltops decided on a massive attack on their right while their cavalry pinned the rest of the Rebels.

Initially the Federal Regiments moved as ordered and made good ground, the Confederate right was pinned as the Yankees hoped but the Rebels reacted smartly and their artillery and reserve cavalry were quickly moved to face the Union assault and assist the defenders of the hilltop.

It wasn't long before the Yankee right hook lost all co-ordination, the main columns experienced unexpectedly poor terrain that slowed them while lost orders and rivalries between Officers led to two uncoordinated (and unsuccessful) charges on the hilltop! One out of two Union Regiments was dispersed in these actions.

Then even though the Confederates had redeployed to face their Union troops the Yankees launched a second major charge! This failed too and under heavy Rebel fire the defeated Federal Regiments broke and retired leaving the Rebels in command of the crucial high ground.

A great victory for the Confederates losing only 5  bases while destroying Union bases!

A action packed and relatively quick game was had, we ran through the Grand campaign process afterwards and are now ready for Game 3!

Some pictures from the night…
The Union columns knew begin their attack expecting the rough ground before them but the swampy terrain behind that was a surprise and this was to cost them dearly!

picture

Entrenched, Colonel Clampett's 'Boys' prepare to receive the Yankees, who were the Zouaves of Colonel Zook!

picture

The first Union charge on the hill failed as one Regiment failed to get its orders in time and the other attacking alone was easily repulsed by the Southerners!

picture

The Rebs continue to hold their hilltop position despite being changed twice, bombarded and fired on! To the rear of the hill the Yankees form up to advance again all the while taking casualties from fire!

picture

The full AAR is on the TSOG Blog here…
link

Sorry - only verified members can post on the forums.