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"Kingdom of Jerusalem period - you might like this" Topic
11 Posts
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| olicana | 25 Sep 2021 7:30 a.m. PST |
Hi guys, well I've gone the full monty on this one so I hope you like it. It's a battle report of a solo game, hence the ability to stop between turns and write it up before I forget what's happened, and it is about as full as anything short of video that you'll find in a manageable package. Words, photos, diagrams.
I do hope you like it. It took some time to do. James |
| olicana | 25 Sep 2021 7:40 a.m. PST |
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79thPA  | 25 Sep 2021 9:06 a.m. PST |
Great looking figures, standards, and basing. The complete package. |
Herkybird  | 25 Sep 2021 9:20 a.m. PST |
Beautiful figures, well done! |
rustymusket  | 25 Sep 2021 11:06 a.m. PST |
Figs look great and maps very interesting. Thanks! |
ColCampbell  | 25 Sep 2021 11:06 a.m. PST |
James, Great battle report. I will definitely 'borrow' some of your ideas for future TtS! games. Jim |
| cavcrazy | 25 Sep 2021 1:19 p.m. PST |
Stunning figures and a great looking game. Everything about it is first class. |
| evilgong | 25 Sep 2021 5:06 p.m. PST |
Looks superb. At some point in the early 60s, or before, many pioneers of modern wargaming seemed to be quite opposed to grids – they decided it was 'military chess' (or gave it other names) and not really the same thing as what they were doing. The benefits of a grid are many and the visual downsides can be mitigated in various ways. The terrain shown here benefits from a few things: marking the grid with just small corner crosses, having quite a lot of squares (I've always thought TTS was more of an 'area' game than a grid game given what I know about the mechanics – then again, I don't own a copy), the quality of the terrain features, also the scatter terrain is doing a lot of work to break up the square features. You can use a grid and just plonk your usual terrain on top of the table, it's often easy enough to look up or across the grid to see where the troops are and you can develop a protocol that the feature counts for a square if three or more corners are covered – or similar. Regards David F Brown |
| Gray Bear | 26 Sep 2021 11:34 a.m. PST |
James, your stuff is always spectacular. Thank you for the time and effort you spend on your blog. Good information and inspiration underscored by lovely miniatures and terrain. Much appreciated. Please keep up the good work! |
| WarWizard | 27 Sep 2021 5:29 a.m. PST |
I agree, very spectacular !! |
greenknight4  | 01 Dec 2021 9:29 p.m. PST |
wondering where you got the rivers? Using them on square games that require them to run along the edge can be tough. |
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