20thmaine | 16 Jun 2021 11:14 a.m. PST |
I'm wondering in particular about: Romance of the Perilous Land Paleomythic and maybe Jackals Anyone actually bought them, or even better played them? I like the non-standard settings they offer, but am a bit concerned that they might be "Frostgrave plus a few things". |
20thmaine | 16 Jun 2021 11:14 a.m. PST |
I'm wondering in particular about: Romance of the Perilous Land Paleomythic and maybe Jackals Anyone actually bought them, or even better played them? I like the non-standard settings they offer, but am a bit concerned that they might be "Frostgrave plus a few things". |
20thmaine | 16 Jun 2021 11:21 a.m. PST |
Ah, double double posting…nice |
mad monkey 1 | 16 Jun 2021 11:42 a.m. PST |
I bought Jackals. I could see myself playing a campaign. The mechanics seemed a little old school d100 with some nice chrome, especially the clash system of combat. Now getting my mates to play…. |
nnascati | 16 Jun 2021 12:21 p.m. PST |
Paleomythic was a fascinating read, but never tried to play it. |
20thmaine | 16 Jun 2021 4:35 p.m. PST |
What did Paleomythic offer? The Osprey site doesn't have that much information but it seemed to be set on Mu, in a stone age technology context but with magic that works. And…??? I'm sort of intrigued, but what sort of adventure hooks does the book offer up? |
Dentatus | 17 Jun 2021 2:25 p.m. PST |
I've been eyeing 'Those Dark Places' but haven't pulled the trigger yet. I think they're all different games/authors/mechanics. Not that that helps you with your question. sorry.
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20thmaine | 24 Jun 2021 3:10 p.m. PST |
It's sort of telling that no-one's playing them ! It's a bit like the wargame rules – they seem to all sell quite well, but only a few like Lion Rampant (and Frostgrave!) seem to get played a lot. |
USAFpilot | 25 Jun 2021 4:11 p.m. PST |
Writing new RPGs seems like a solution in search of a problem. Some of the clunkiness of old school RPGs was fixed in later editions. And the very nature of RPGs makes them perfectly adaptable to house rules. |
20thmaine | 26 Jun 2021 2:41 a.m. PST |
That's true – it does seem that most modern RPGs are, more or less, selling a "background" rather than innovative new rules systems. Since a large part of RPGs is storytelling that's maybe not so surprising. Although – Long ago I used to do all the leg work for a fantasy RPG, and it took up more time than I can imagine doing now. So having a system and a "world background" and then some adventure modules is attractive. The Osprey RPGs don't seem to have reached the "module" stage – which is sort of odd since Frostrgrave has plenty of "Campaign Books." |