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"An Ingenuousness of Indians" Topic


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927 hits since 31 May 2021
©1994-2022 Bill Armintrout
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PHGamer31 May 2021 7:11 a.m. PST

An Ingenuousness of Indians
Our first game playing L' Art de la Guerre, Version 4.0
This was a 120 point game, played on battle grid system devised by Dennis Shorthouse, and played virtually over the phone.
The forces are my photogenic Indians, vs Greco-Bactrians, represented by my Burmese.
We have chariots mounted as war wagons, a stone thrower and stampeding cattle. Supported by mediocre mediums in hand to hand, and a single, excellent Heavy Cavalry. What's not to like?
link
enjoy


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JPChris56 Supporting Member of TMP07 Jun 2021 4:17 a.m. PST

Hello there PHGamer (aka Phil),

Thanks for posting this and other reports about your experiences with ADLG. As a student (maintaining about a C average) of these rules and games, I was wondering what your thoughts were on the recently available 4th edition? Also, I was wondering what your thoughts were about large games with ADLG? For example, have you seen anything involving 600 points or more per side? Along the same line, how do you think ADLG would do if one tried staging a refight of Zama or Gaugamela using these rules? Thanks in advance for your reply. Good gaming!

Sincerely,
Chris

PHGamer07 Jun 2021 5:07 p.m. PST

I have played a couple 400 point games. They take an afternoon, not unlike a Warrior 1600 point or DBM game.
So far, I do not disprove of any of the changes made in v4. And there are many changes I like. Reducing the cost of med sword was good. They were the orcs of the game. Granting impact to cataphracts against mounted (but not knights) is good too. That comes at a price as they are 12 points now, not 11.

Zoc rules have been refined and mostly just clarified. Light horse zocing non lights is a big change.
Light horse flank marches getting a +1 to arrive is good.
Combat support should make the games a bit shorter. As does the Heavy foot + 1 speed bonus if marching.

All in all A fine piece of work.

The only thing I wish they had done was change the ZOC to be AT 1 UD, and not WITHIN 1 UD. That micrometer difference is a bit absurd to me.

JPChris56 Supporting Member of TMP09 Jun 2021 3:04 a.m. PST

Thanks very much for taking the time to reply and inform. Despite your remarks, I very much doubt if I will be making the investment in the 4th Edition of ADLG.

At the risk of harping on the point, I guess I just find it curious that ADLG has not been employed to refight historical battles. Another popular blogger related that pip-based commands or games lend themselves well or easily to multiplayer scenarios, so it appears that ADLG could be employed. For whatever reason or reason, enthusiasts have not pursued that particular course.

Thanks again.

Chris

PHGamer11 Jun 2021 2:27 p.m. PST

Sorry to hear that Chris. Scenarios can be built with it. I once ran Minas Tirith (not historical, I know) using ADLG. But I think the intention is to produce fair games.
Another benefit of ADLG, is the rule book is the only cost. Their business model is not a never ending series of follow on books of lists.
If you want to look at another source, try this site:
link
The Madaxeman has quite a number of battlereports.

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