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"Find fix and strike. Torpedoes and Battleship" Topic


5 Posts

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Comments or corrections?

Pinkus08 Apr 2021 2:40 p.m. PST

Hi all
I have some questions about Find,fix and strike rules.
It seems impossible to sink with torpedoes a Battleship because the best result you have is a Light damage.
I want to know if somebody can help me to understand if i miss something in the rules
Thanks

John Leahy Sponsoring Member of TMP08 Apr 2021 4:01 p.m. PST

The restrictions to damage seem only to apply to Gunnery combat. I looked at the torpedo section and tried figuring it out. I understood it except what table are you using to determine damage?

Thanks.

John

daveshoe08 Apr 2021 9:45 p.m. PST

The way I read the rules is that it will take multiple hits to sink a modern battleship (one with +5 defense). Note that not all of the battleships listed in the ship data tables have the +5 defense.

For each torpedo hit, you'll roll the attack die and add the torpedo value (5, 4, or 3 depending on the torpedo type). The defender rolls and adds the defense value.

So the first hit can only cause light damage. If a subsequent hit causes light damage, the battleship will move to Heavy damage. Ships with heavy damage have a -1 defense modifier, which makes it so you can get Heavy damage on a subsequent hit and cause the damage to go to Crippled. Crippled ships have a -3 defense modifier, so there is a decent chance you can sink the battleship.

Also, there are critical hits that can further reduce the defense values or cause other damage.

In general, it is hard to sink battleships. Many modern battleships had torpedo bulges that reduced the effect of torpedo hits.

Of course, you could always get lucky, do light damage with a critical hit, roll a 6 to roll again on the Heavy Critical Hit table, roll a 1 for a magazine hit and then a 6 for a magazine explosion that sinks the battleship.

David Manley08 Apr 2021 11:50 p.m. PST

I was about to post a reply, but Dave beat me to it :)

John Leahy Sponsoring Member of TMP09 Apr 2021 10:37 a.m. PST

Just added this to my FAQ.

Thanks!

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