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"Historic Military Dogs Who Gave Everything For Their" Topic


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442 hits since 28 Mar 2021
©1994-2021 Bill Armintrout
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Tango01 Supporting Member of TMP29 Mar 2021 2:57 p.m. PST

… Country

"Man's best friend is a dog, the old saying goes, and that applies to combat as well. Military working dogs serve with all branches of the military today and have been used by the United States since the Revolutionary War. They were first used as pack animals, but working dogs have served in military roles such as scouting, policing, detection, and even combat. Today, hundreds of dogs serve with U.S. military forces in Iraq and Afghanistan as scout dogs, police dogs and with tasks like land-mine detection and border patrol…"
Full article here
link


Armand

Oberlindes Sol LIC Supporting Member of TMP29 Mar 2021 4:51 p.m. PST

the military later took back the medals, claiming that Chips was only equipment

effing bureaucrat who never had his life saved by a dog

Oberlindes Sol LIC Supporting Member of TMP29 Mar 2021 4:58 p.m. PST

Thanks. That was a great article.

I have too few dogs among my forces, although I do have at least one bloodvark from the Grenadier Traveller Alien Animals set. I'll look for militar dogs when I'm shopping for more lead to paint.

Bunkermeister Supporting Member of TMP29 Mar 2021 7:00 p.m. PST

I try and give every battalion an animal, usually a dog, as mascot, war dogs to every battalion that is in an army that used them, a chaplain, a mess unit, and a musician. It helps with morale. And every division gets a reporter, or even a film crew. People don't like to be filmed running away.

Mike Bunkermeister Creek
Bunker Talk blog

Personal logo Sgt Slag Supporting Member of TMP30 Mar 2021 6:22 a.m. PST

I've had a penchant for War Dogs, for several years. I have close to a dozen for my fantasy armies. Recently found some plastic models on e-Bay, couldn't resist adding them to the army…

I love the idea of using a pair of War Dogs with a Wizard, in my FRPG games: at low levels, the PC is a one-shot magic item, who is basically out of the game after they cast their one-and-only spell for the day! Their melee combat ability is pathetic -- one hit, and they typically die! Put a pair of Dogs in front of them, and the player can still actively participate in the combat using the Dogs as his PC's. At higher levels, the Dogs become a liability.

I think RPG gamers ignore their ability to detect enemies approaching, at night. They make superb supplemental guards at night. Never seen a rule set which addresses this capability, either. It would really make it difficult for the GM to mess with PC's at night/in their camps. Cheers!

Tango01 Supporting Member of TMP30 Mar 2021 11:27 a.m. PST

No mention my good friend!.


Armand

von Schwartz ver 230 Mar 2021 4:31 p.m. PST

I'd think when awakened by a wet tongue on my cheek I would hope it was my dog and NOT my foxhole partner.

Personal logo Sgt Slag Supporting Member of TMP31 Mar 2021 3:41 p.m. PST

LOL!!! Cheers!

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