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"Grand Theft Auto: Four-leaf Clover in 20mm" Topic


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1,382 hits since 17 Dec 2020
©1994-2025 Bill Armintrout
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bpmasher17 Dec 2020 7:05 a.m. PST

So the plan is this. After I get done with my WW2 project (Fireteam '44 – Normandy) and played that, I'm gonna switch up the genre and go into modern-day capers.

The toy car in 1/64 will be the transport (black SUV) for my Elhiem miniatures bank robbers with assault rifles. A handful of policemen and SWAT teams (also by Elhiem) will do the fighting on the side of the law. A few cop cars (NYPD) will do the chasing once the shooting is done on foot. A chase will ensue and we will see who gets away with the money and who doesn't.

The engine for this caper will be Hero System with it's basic vehicle rules (expanded by Ultimate Vehicle possibly) and combat engine suited for heroic/villainous gunplay. The character generation is done by templates which I will create, with a different role for each criminal type in the crew. There will be specialties for each type (Psycho, Hacker, Driver, Gunman) and they will all be needed in the job.

Inspirations include the movies Heat, The Town and of course Grand Theft Auto IV and V.

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