Help support TMP

"Grand Theft Auto: Four-leaf Clover in 20mm" Topic

1 Post

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't make fun of others' membernames.

For more information, see the TMP FAQ.

Back to the Toy Gaming Discussion Message Board

Areas of Interest

Toy Gaming

Featured Hobby News Article

Featured Ruleset

Featured Showcase Article

Sugar Plum Fairy Set

The Sovereign of Sweets and her entourage take their turn in Showcase.

Featured Profile Article

First Impressions of the Craft ROBO

I spend my first day with a paper-cutting machine.

577 hits since 17 Dec 2020
©1994-2021 Bill Armintrout
Comments or corrections?

bpmasher17 Dec 2020 6:05 a.m. PST

So the plan is this. After I get done with my WW2 project (Fireteam '44 – Normandy) and played that, I'm gonna switch up the genre and go into modern-day capers.

The toy car in 1/64 will be the transport (black SUV) for my Elhiem miniatures bank robbers with assault rifles. A handful of policemen and SWAT teams (also by Elhiem) will do the fighting on the side of the law. A few cop cars (NYPD) will do the chasing once the shooting is done on foot. A chase will ensue and we will see who gets away with the money and who doesn't.

The engine for this caper will be Hero System with it's basic vehicle rules (expanded by Ultimate Vehicle possibly) and combat engine suited for heroic/villainous gunplay. The character generation is done by templates which I will create, with a different role for each criminal type in the crew. There will be specialties for each type (Psycho, Hacker, Driver, Gunman) and they will all be needed in the job.

Inspirations include the movies Heat, The Town and of course Grand Theft Auto IV and V.

Sorry - only verified members can post on the forums.