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"Rulesets for 10mm LOTR" Topic

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eleyana19 Nov 2020 7:57 a.m. PST

I've recently got some 10mm orcs and men from Copplestone Castings for my LOTR project.

I'm still unsure what the best rule system should be to play battles with them.

I was thinking of Warmaster Ancients since I liked the command system but I'm not too knowledgeable about what other rulesets I could use. Any suggestions?

TGerritsen Supporting Member of TMP19 Nov 2020 8:11 a.m. PST

There is a Battle of Five Armies set of rules by Games Workshop which are an offshoot of the Warmaster rules. Out of Print, but the rules are around (they very briefly released them as a free PDF at one point, but that is not longer on line it seems).


There's also just using Warmaster, which the pdf is readily available out there.

Personal logo Parzival Supporting Member of TMP19 Nov 2020 8:39 a.m. PST

The Bo5A set rules are essentially identical to Warmaster Ancients, but add rules for magic spells, monsters, and flying units, plus special rules for the various "race" units (elves, dwarves, goblins). Warmaster itself is very close, but the armies have different abilities and point values, not that these matter that much in the scheme of things.
Bo5A doesn't have lists for specific LotR elements like Ents, Nazgul, Uruk-hai, Mumakil, Hurons, Dunédain Rangers, Ithilien Rangers, Gondor, Rohan, Olog-hai, Southrons, Haradrim, etc.., but they're not that hard to interpret if you wish to add them. The WMA army lists will help on that front, as will the classic WM lists.

This is my favorite system, and I use some of the Copplestone figures myself for the forces of Rohan and Dunédain/Ithilien Rangers.

smithsco19 Nov 2020 3:09 p.m. PST

Kings of War adapts beautifully for LOTR gaming. I just count bases instead of figures. Allows you recreate all of the armies.

eleyana20 Nov 2020 1:40 a.m. PST

I've actually tried to find the BotFA ruleset online but I wasn't able. Do you think you could point me towards where i can find it?

TGerritsen Supporting Member of TMP20 Nov 2020 3:51 p.m. PST

I'm not sure where the BoFA rules are, but they are basically a version of the Warmaster fantasy rules and those are easily found. I know Games Workshop made these available as a free pdf on their website at one point (that's how I got it), but I'm not sure if the legality of it at the moment, which means I cannot link it here directly. You can just do a Google search for Warmaster rules pdf and find a few places that have it hosted.

Personal logo Parzival Supporting Member of TMP21 Nov 2020 7:49 a.m. PST

The primary difference is in the pursuit/advance rules, which echo the restrictions in Warmaster Ancients that a pursuing or advancing unit may do so only three times in the same turn (the original rule was unlimited, which could produce absurd battlefield traverses).
After that, it's the army lists and specific magic spells and items which differ, though the latter are not used in the actual Bo5A scenario, and the former can be ignored anyway, especially if you're a purist.
The units are pretty much the basic cultural units— elf archers, elf spearmen, dwarf warriors, human archers, human men-at-arms, a giant bear monster (Beorn) and the eagles vs. a boatload of wargs/wolves, goblin warg/wolf riders, and goblin infantry.
The expanded lists add elf cavalry, dwarf archers vs. elite goblin guard infantry, giant spiders, evil bat swarms, evil "storm" giants and trolls. Oh, and some flying, fire-breathing lizard thing named Smaug. So, alas, all the "cool" units are on the evil side…

Frostie22 Nov 2020 11:00 p.m. PST

There is a free addition to Hail Caesar on Facebook called Storm Shadow, really works well.

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