Help support TMP


"My Second Indian Mutiny Game Using TMWWBK" Topic


10 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the 54mm Napoleonics Message Board

Back to the 19th Century Battle Reports Message Board

Back to the Victorian Colonial Board Message Board


Areas of Interest

Napoleonic
19th Century
Toy Gaming

Featured Hobby News Article


Featured Ruleset


Featured Showcase Article

GallopingJack Checks Out The Terrain Mat

Mal Wright Fezian goes to sea with the Terrain Mat.


Featured Workbench Article

CombatPainter Makes a Barbed Wire Section

combatpainter Fezian has been watching some documentaries lately set in the Western Desert, and was inspired to create this...


Featured Book Review


694 hits since 31 Oct 2020
©1994-2021 Bill Armintrout
Comments or corrections?

Nick Stern Supporting Member of TMP01 Nov 2020 10:43 a.m. PST

Another Indian Mutiny game from the Colonial Campaigns TMWWBK scenario book. Claude Bailey in Tuscon
and I played the Hindoo Rao's House game remotely from my living room. For the second time, the scenario book delivered an historical outcome. The forces began evenly matched with the British holding defenses on Delhi Ridge and the Mutineers poised to attack from the ruined village of Sabzi Mandi. My Mutineers began their attack in good order, but soon began to receive pins from the three British artillery pieces. Mutineer artillery replied and began to cause causalities among the defenders who decided to go onto the offensive and came out of their barricades. There were some heavy exchanges of small arms fire between the Ridge and the village. The Guides attempted to break into the Mutineer building that anchored their right flank and nearly succeeded. On the third turn, the British reinforcement force arrived in the shape of a unit of Punjab irregular rifles and a horse artillery gun and it made straight for the Mutineer left flank. On turn six, combined Mutineer casualties caused them to take a general rally check at -2 and that resulted in two routed units and two additional pinned units at which point we called the game. I, as the Mutineer commander could have placed my four pieces of artillery more efficiently, and could have concentrated my infantry attacks more efficiently too, so I think the scenario was well balanced. I am looking forward to trying another scenario soon.

picture

picture

picture

picture

picture

picture

79thPA Supporting Member of TMP01 Nov 2020 11:19 a.m. PST

Excellent.

epturner Supporting Member of TMP01 Nov 2020 1:27 p.m. PST

Very nice.

Eric

clifblkskull Supporting Member of TMP01 Nov 2020 8:40 p.m. PST

Nice Nick
Clif

79thPA Supporting Member of TMP02 Nov 2020 9:26 a.m. PST

there is a guy on facebook who recently asked who would be interested in a dedicated 54mm Sikh Wars range.

79thPA Supporting Member of TMP02 Nov 2020 9:28 a.m. PST

there is a guy on facebook who recently asked who would be interested in a dedicated 54mm Indian Mutiny range.

Mad Guru Supporting Member of TMP02 Nov 2020 4:15 p.m. PST

Looking good, Nick! BIG but good! Great to see and hear about new games being played.

Nick Stern Supporting Member of TMP04 Nov 2020 3:27 p.m. PST

Thanks, MG! I found I couldn't compete with the quality of the 28mm games being put on, so I had to go big in order to stand out from the crowd.

SgtGuinness Supporting Member of TMP05 Nov 2020 5:21 a.m. PST

Nick, great stuff buddy, looks awesome! I love the 54mm games. I've not tried TMWWBK yet though look forward to it.

Nick Stern Supporting Member of TMP06 Nov 2020 2:12 p.m. PST

SgtGuinness, thanks! I play both TSATF and TMWWBK equally. The latter plays better for multiplayer games, IMO. But nothing beats the excitement and drama of the individual opposing dice rolls for hand to hand in TSATF.

Sorry - only verified members can post on the forums.