
"Battlegroup rules review" Topic
10 Posts
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| JanissaryAga | 30 Sep 2020 4:46 p.m. PST |
Did a video review of Battlegroup. I plan on doing a follow up review if I can organize a game. YouTube link |
| pfmodel | 01 Oct 2020 12:18 a.m. PST |
I must admit the rules look good. You need to do a video of a test game. |
Extra Crispy  | 01 Oct 2020 9:31 a.m. PST |
Our club tried them for a while. We liked the morale chit draw system, and treating artillery and air attacks as random events. But we found the command rules cumbersome and combat was slow. Beautiful books though… |
| JanissaryAga | 01 Oct 2020 10:11 a.m. PST |
That's good to know EC, the one game I tried was a bit slow but at the time I just assumed it was first time playing issues. |
| Steamingdave2 | 01 Oct 2020 10:26 a.m. PST |
We played quite a lot of Battlegroup 5 or so years ago. It helped having someone who was a real fan of the rules, especially when it came to artillery calculations. I think the basic game is good, I liked the order system and the "breakpoint" mechanism for determining winner so you did not get the "fight to the last man" syndrome. The books have a tremendous amount of information, but it can be very expensive if you want to play more tham one period of the era. We played with both 20mm figures and 10mm and I much preferred the latter, as it gave a more "realistic" relationship between figure scale and ground-scale. |
| cj1776 | 01 Oct 2020 12:08 p.m. PST |
Nice vid,i gave it a thumbs up! Battlegroup has become my favorite ww 2 set of rules so it's nice to see it get some attention. |
| JanissaryAga | 01 Oct 2020 3:17 p.m. PST |
Thanks CJ, glad you liked it. Will be doing more WWII videos soon as I work on my Flames of War stuff. |
| saltflats1929 | 01 Oct 2020 9:21 p.m. PST |
The rules have several neat/innovative features. |
| FlyXwire | 02 Oct 2020 5:49 a.m. PST |
I could never get past the impression, and original premise of limiting infantry contingents compared to armor. The minimum thresholds of infantry required, before the tanks can be added is in my opinion, paltry. I think I see where the design premise was focused, give players a chance to have their tanks on the board, within a skirmish-level format. |
| Verily | 04 Dec 2020 3:37 a.m. PST |
I've just played a couple of scenario's drawn from the "Skirmish Campaigns" books, using the Battlegroup rules. They worked perfectly, both were very close and were decided in the last turn. A good balance between decision making and randomness, the rules work well. |
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