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"Battlegroup rules review" Topic


10 Posts

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JanissaryAga30 Sep 2020 4:46 p.m. PST

Did a video review of Battlegroup. I plan on doing a follow up review if I can organize a game.

YouTube link

pfmodel01 Oct 2020 12:18 a.m. PST

I must admit the rules look good. You need to do a video of a test game.

Personal logo Extra Crispy Sponsoring Member of TMP01 Oct 2020 9:31 a.m. PST

Our club tried them for a while. We liked the morale chit draw system, and treating artillery and air attacks as random events. But we found the command rules cumbersome and combat was slow.

Beautiful books though…

JanissaryAga01 Oct 2020 10:11 a.m. PST

That's good to know EC, the one game I tried was a bit slow but at the time I just assumed it was first time playing issues.

Steamingdave201 Oct 2020 10:26 a.m. PST

We played quite a lot of Battlegroup 5 or so years ago. It helped having someone who was a real fan of the rules, especially when it came to artillery calculations. I think the basic game is good, I liked the order system and the "breakpoint" mechanism for determining winner so you did not get the "fight to the last man" syndrome. The books have a tremendous amount of information, but it can be very expensive if you want to play more tham one period of the era. We played with both 20mm figures and 10mm and I much preferred the latter, as it gave a more "realistic" relationship between figure scale and ground-scale.

cj177601 Oct 2020 12:08 p.m. PST

Nice vid,i gave it a thumbs up!
Battlegroup has become my favorite ww 2 set of rules so it's nice to see it get some attention.

JanissaryAga01 Oct 2020 3:17 p.m. PST

Thanks CJ, glad you liked it. Will be doing more WWII videos soon as I work on my Flames of War stuff.

saltflats192901 Oct 2020 9:21 p.m. PST

The rules have several neat/innovative features.

Personal logo FlyXwire Supporting Member of TMP02 Oct 2020 5:49 a.m. PST

I could never get past the impression, and original premise of limiting infantry contingents compared to armor.

The minimum thresholds of infantry required, before the tanks can be added is in my opinion, paltry.

I think I see where the design premise was focused, give players a chance to have their tanks on the board, within a skirmish-level format.

Verily04 Dec 2020 3:37 a.m. PST

I've just played a couple of scenario's drawn from the "Skirmish Campaigns" books, using the Battlegroup rules. They worked perfectly, both were very close and were decided in the last turn. A good balance between decision making and randomness, the rules work well.

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