UshCha | 30 Sep 2020 1:56 a.m. PST |
I have a brother in law to entertain and he fancies a game. Maneouvre Group our own game is proably not ideal for a one off. So horror of horrors I will have to play something else. DBA seems good I am barely familiar with it but I do have figures so I will not have the edge. As its a game still popular in some circles I wounder if by now folk have worked out how to do scenarios with no or minimal extra rules. Lots of years on are there any fundamental rule changes which improve the game? |
timurilank | 30 Sep 2020 3:00 a.m. PST |
I have quite a number of historical scenarios at my blog. What armies do you have? Will you be using DBA3 or the older version? |
parrskool | 30 Sep 2020 3:08 a.m. PST |
Neil Thomas One Hour Wargames has lots of scenarios and simple rules. |
UshCha | 30 Sep 2020 3:51 a.m. PST |
DBA 3? Whats the difference? |
Deucey | 30 Sep 2020 5:36 a.m. PST |
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timurilank | 30 Sep 2020 5:45 a.m. PST |
This is from Keith's Ancient & Medieval Wargaming blog: "Rule Changes: DBA 3.0 introduces several changes to the rules. I won't try and describe them all here how ever, some of the most significant include: Additional terrain types such as gullies, rough going and a range of built up areas to provide more variety. A revised terrain placement system producing a less player customised battlefield which enhances the game. Deployment changes to encourage historical troop deployment. Larger moves to encourage more dynamic play. Changes in rear rank support to provide greater consistency with historical depths. An introduction of solid and fast ratings to better model the differences between some troops. Rules to remove geometrical ploys. Revised threat zones to requiring greater consideration of reserves. There are of course several other changes, too many to describe here. Despite the changes, and several additions or clarifications, DBA 3.0 remains a very enjoyable and far from complex game system." link This is what brought me back to ancient wargaming. If you still need scenarios, then follow the link to my blog and click on the "Index". This will take you to a list of projects, campaign and such but you will find – historical scenarios – for most eras. The Dark Age ones are very good. dbagora.blogspot.com Cheers, |
lkmjbc3 | 30 Sep 2020 6:05 a.m. PST |
I suggest this book… link But then again, I have an interest in it! You can also find it at.. On Military Matters Along with the DBA 3 rules. Joe Collins |
Mirosav | 30 Sep 2020 10:35 a.m. PST |
Peter Sides wrote several scenario books for DBA back in the 90s, you might be able to find a copy: Ancient Historical Battles v1 Ancient Historical Battles v2 Medieval Historical Battles |
Olivero | 30 Sep 2020 11:51 a.m. PST |
Joe, this is priced at 49.95 USD. That is a lot of cash. I would never argue wether something is worth its cost or not, I am rather curious if that price tag is of your origin, or does lulu calculate end-customer prices themselves? |
lkmjbc3 | 30 Sep 2020 12:45 p.m. PST |
Lulu provides a base cost to which you add the amount of money they will pay you over that cost. Great Battles is 134 pages full color… I make about $5.95 USD per copy I sell through the Lulu site. No great payout… but then… I have 49.95 invested and no other costs. Joe Collins |
Extra Crispy | 30 Sep 2020 12:53 p.m. PST |
UshCha: If you are not sold on DBA take a look at To the Strongest. It plays on a grid so is basing neutral, and is very easy for noobs to pick up, so you'll both have a good chance to win. A PDF is only 7.98GBP (he's having a sale). Army lists are also available and are free. Does not require weird "exactly 12 units" armies and we have run various scenarios that are far more interesting than "line up and charge." Loads of fun. Uses a deck of cards in lieu of dice… |
Given up for good | 30 Sep 2020 1:00 p.m. PST |
I would go for One Hour Wargame as you need very very few units, most rules are less than 5 pages (very easy to pick up) and you can have a couple of games and food in an evening. I like the idea of the same scenario but swap over troops as the second game. Most DBA / HOTT games I've seen (inc youtube) are basically two long lines of troops charging across a few bits of terrain… |
lkmjbc3 | 30 Sep 2020 1:15 p.m. PST |
Peter Sides books are great as well… and of course an inspiration for own. I will add to Mirosav's post as he left out… Renaissance Battles 1494-1700 Vol. 1 and Renaissance Battles 1494-1700 Vol. 2 Though for the later battles DBR would be a more appropriate set of rules. DBA 3 is fine for the earlier ones. Joe Collins |
MajorB | 30 Sep 2020 2:46 p.m. PST |
Does not require weird "exactly 12 units" armies Neither does DBA if you play the Big Battle version (BBDBA) |
Logain | 01 Oct 2020 11:08 a.m. PST |
Ushcha, it sounds like you have DBA in mind… although there are a lot of good competitors unless you are dissatisfied with DBA I wouldn't go searching for other rules. Another recommendation for Neil Thomas' One Hour Wargames which includes a rule set which you can ignore, and thirty scenarios that are not period specific. I bought it for the scenarios and love it. The forces are between four and six units per side and the battle fields are square so it is easy to convert scenarios to DBA (just double the units). It also has random force tables for each broad time period, which we like to use. I'd start with his book if I were in your shoes, and see how it goes. |