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"Vauban's Wars Test Play" Topic

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Rusty Balls Supporting Member of TMP30 Aug 2020 5:29 p.m. PST

I was lucky enough to get an advanced copy of Eric's Vauban's Wars. I have been building and preparing the terrain for the game. Added a new post to my blog showing some of the progress I have made and I have started some test play to learn the rules. I'll follow this post up with an AAR of sorts and my thoughts on the rules if you are wondering what they are like. Its a neat opportunity to use our existing armies in a completely different kind of game.

Check it out at:


alan in canberra31 Aug 2020 12:00 a.m. PST

Looks great! I too am waiting on the release of these rules and just acquired the same 3D printing files. How did you make the glacis inner wall and walkways? Regards Alan

Wargamorium31 Aug 2020 3:40 a.m. PST


I am looking forward to getting a copy of these rules when they are published.

DinOfBattle231 Aug 2020 9:28 a.m. PST

Thanks for sharing Ken! Your 3D printed terrain is rockin'!!!

Rusty Balls Supporting Member of TMP31 Aug 2020 9:40 a.m. PST

Glad to hear! They are a great set of files.

To create the galacis I imported the wall STLs into Tinkercad, cut them down height wise and added the earthen berm to the front. I made one from the bastion point and then one each from the long and short walls. I used the "thick" backs for my fortress as they fit my stands better.

Here is what I have learned for what it is worth. For this game you do not want or need a massive fortress. Just something with 3 to 4 bastions. As you need a lot of space for the besieger's trenches. I have printed and painted way more than I need but will use it for other tactical games. My suggestion is 4 bastions. In between, use a long wall and 2 short walls. I play in 15/18mm so I scaled the models down to 61% and used black PLA to make painting and dry brushing easy.

I only had to make 2 custom pieces for the inside corners of the glacis based on how I have laid my fort out. I have a longer front face than my sides with 3 long walls. I think between the combination of the long and short glacis pieces and the 2 custom corners I have that I can probably flex to any configuration.

It was fun to make and paint. It's definitely the most amount of terrain that I have ever made for one game but it included 2 of my hobbies (Wargamming and 3D printing). I also mashed up some stairs for the back of my ravelins.

alan in canberra31 Aug 2020 3:07 p.m. PST

Thanks Ken. I will talk to my friend Simon who is the local 3D expert about how this can be done. Tinkercad is a commercial software? Regards Alan

Mike Petro31 Aug 2020 3:54 p.m. PST

I enjoyed playtesting these with Eric. Great set of rules.

Lascaris01 Sep 2020 8:17 a.m. PST

@alan in canberra

Tinkercad is free software, that is browser based, and uses simple primitive shapes to allow you to create designs. You can actually get some very sophisticated models done using it. It's probably the easiest 3D design software to start with.

DinOfBattle201 Sep 2020 10:10 a.m. PST

Just to clarify, each turn is 3-4 days. Two turns is a week.

Here is a link to my blog on the rules:


My blog posts about VW:


companycmd10 Feb 2021 3:30 p.m. PST

How can we get the 3D files to print ourselves?

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