"Fast-Play Rules? You're satisfied!" Topic
6 Posts
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Editor in Chief Bill | 21 Aug 2020 10:43 p.m. PST |
You were asked – TMP link Are rulesets today sufficiently fast-playing? 72% said "I am satisfied with rulesets today." 11% said "Rulesets need to be less fast-playing." 5% said "Rulesets need to be more fast-playing." |
UshCha | 25 Aug 2020 4:53 a.m. PST |
Define what a "fast Play" game is. Snap is a fast play game but has no connection to a real battle. Surely you need to set a minimum standard as to what is produced and then rate how fast it is a doing that. Or state how far from reality the game is. Without that the rating has no credibility. |
pfmodel | 28 Jan 2022 2:33 a.m. PST |
Define what a "fast Play" game is. I tend to agree this is a rather odd question. SPI, a long time ago, put a lot of effort in determining optimum sized and game length games. The initial result was the quad games and while this ballooned out later, those early games are a good guide for the shortest possible game which gives you a good game and a historical result. Average game length is 2-3 hours with a result. That is about the sweet spot, although you can easily move out to 4 hours or even 6 hours and would still in the zone which allows you to play a game in a single sitting. I suppose 2-3 hours is where DBA and DBN sits. |
Wolfhag | 28 Jan 2022 7:50 p.m. PST |
Fast play to me means the game is boring and you want to get it over as quickly as possible to go to the pub. Wolfhag |
pfmodel | 30 Jan 2022 12:46 a.m. PST |
Having a bier is a worthy victory point objective |
UshCha | 31 Jan 2022 12:54 a.m. PST |
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