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"Back to gaming, Peninsular War. Black Powder." Topic


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Jabba Miles18 Aug 2020 2:33 a.m. PST

So two Fridays ago, for the first time since March, it was back to NBHW for face to face wargaming.

Obviously new rules and regulations were in place due to Corvid19, those imposed by the village hall we play at and those we have self imposed. Our games are now limited to four players plus an umpire max and dice and tape measures are not shared. Also we are limiting those who set up and pack away the games as well as leaving our miniatures boxed after games for at least 72 hrs. So with all this in place it was back to gaming.

The game was a Peninsular War encounter scenario between French and Spanish forces. It was set up using the points system from the Albion Triumphant One supplement to Black Powder and played using the 2nd Edition of these rules. Each force was 600 points and by god were we rusty with remembering the rules, even having to look up some of the really basic stuff.

There were four objectives worth victory points, the crossroads just outside the near village, the centre farm, the far village and the wooded area to the right.

I had command of two brigades of Spanish infantry with a half battery of artillery each. My co commander had a cavalry brigade, which he split into a heavy component and separate hussars, and a large militia brigade plus half battery.

The French had a large infantry brigade plus artillery battery and a large cavalry brigade.

Using upgrade options we removed the "wavering" special stat from the Spanish units but this still left everyone except the militia as "unreliable" meaning they would need to role less than the commander's SR to execute an order, so six or less on two D6 then, what could go wrong!

The french got the better of early movement and soon occupied the farm. A re-role of a failed command roll (C-in-C rule) saw a blunder resulting in the Spanish heavy cavalry charging at full speed across the board into the waiting arms of some Polish lancers, some good French dice and poor Spanish soon saw the Spanish brigade broken.

My infantry in the centre managed to assault the farm only for the brigade to get broken as well after some heavy fighting.

The Spanish militia brigade also suffered this fate as they were met by waiting french infantry as cavalry after fighting through the woods on the right flank.

So with three out of four brigades broken it was a French victory. Despite the result it was great to get back to actual gaming.

More on my blog at Jabba's Wargaming.

Tony.

45thdiv18 Aug 2020 3:24 a.m. PST

You should have the players wear cotton gloves. They are washable and do the same job the plastic gloves do.

D6 Junkie18 Aug 2020 6:18 a.m. PST

Very nice, a feast for the eyes

79thPA Supporting Member of TMP18 Aug 2020 7:38 a.m. PST

Nice looking game.

Frederick Supporting Member of TMP18 Aug 2020 12:09 p.m. PST

Nice looking game! Thanks for sharing

Jabba Miles20 Aug 2020 3:56 a.m. PST

Thank you all for your comments.

MaleGriffin18 Mar 2021 12:56 p.m. PST

Beautiful scenery! Lovely game!

jabbadabbadan18 Mar 2021 1:48 p.m. PST

Nice to see you got back to gaming. Nice small battle. The poor Spanish.

SHaT198418 Mar 2021 4:11 p.m. PST

Looks good, but I wonder if…

>>What did we learn from this game?
1- Not to deploy Spanish militia in the open! They should have been 'in cover' of the town, not the regulars.
2- Too much cav spoils a battle. With French 'dominance' you should cut down their numbers.
3- Playing end to end. More enjoyment I feel (and from experience) when an oblique attack across the table develops, without adherence to strict up/down/sides limitations that the table otherwise enforces.
4- Really, a Spanish defensive battle letting the French advance into ever deeper zones of fire would pay off more (for them perhaps) than a 'stand up' in the centre fight, IMO…

So many jabbas, so little time…
regards d ;-)

SHaT198418 Mar 2021 7:02 p.m. PST

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