Editor in Chief Bill | 15 Jul 2020 10:07 p.m. PST |
Is it time for the current generation of rules writers to step aside, to allow a younger and more diverse set of people room to be successful with their own designs? |
Yellow Admiral | 15 Jul 2020 10:12 p.m. PST |
No. I still want L.L. Gill to develop a pre-dreadnought version of the GQ3 system. Also, I feel like Daniel Mersey just got here. He's hit a lot of home runs, and I don't think he's done yet. |
Spooner6 | 15 Jul 2020 10:41 p.m. PST |
I don't see this as binary. Can't we have both? Would new designers not benefit from working with existing ones and vise versa. New Ideas combined with experience and knowledge? Chris |
David Manley | 15 Jul 2020 11:59 p.m. PST |
Who are you suggesting should retire, Bill? Name names :) |
Arjuna | 16 Jul 2020 1:29 a.m. PST |
Yes, the existing geronto-feudal guild system for rules writer with their arcane and harsh system of rules written in stone is obviously stiffling the publishing of another 500 or so fresh new rules system pdf with a half-life period of about two years but the double intent to sell four-times overpriced figurines. And so it should be replaced by a market system where the customer decides out of his own pocket to buy a pile of new toys two times a year with an operation manual full of obscure young gun instructions how to shuffle those toys over the table top… |
Der Krieg Geist | 16 Jul 2020 2:35 a.m. PST |
What does the question even mean? Implying that current rules writers, in any way, shape or form hinder new rules writers seems ludicrous to me. Am I missing something, Bill? |
Yesthatphil | 16 Jul 2020 2:55 a.m. PST |
Well, it has never been easier for new writers to publish their rules to a global audience at minimal cost … so there's no need for an opinion poll, people can simply choose what they want. Phil |
robert piepenbrink | 16 Jul 2020 3:05 a.m. PST |
How about instead the current generation of wargame web site owners stepping aside for a younger and more diverse set of wargame web site owners? Or is that different? |
Uparmored | 16 Jul 2020 3:09 a.m. PST |
I'm going back to 1996. Phoenix Command for EVERYTHING. The final rule set. |
Arjuna | 16 Jul 2020 3:46 a.m. PST |
At first I had the same answer as robert piepenbrink in mind, but backed off from it, because I'm no paying customer and found it a bit harsh, allthough absolutely correct. … Oh, and why not ask such questions? They obviously make the forum more interesting and stimulate site requests, so I'm fine with Chief Bill. On the other hand I would love to use some of those rather outlandish new technologies I read on the internet on TMP… Like threading and direct answers to a posting, notification about new answers etc. ;-))) |
robert piepenbrink | 16 Jul 2020 5:34 a.m. PST |
Perhaps in addition to naming names, Bill, you should specify what you mean by "diversity." Are we talking card systems for determining casualties? Different fire rules for the different sides? Random fixed rosters? Or is this the same tired "everyone must think the same thoughts inside different skins with different genitals" I get when I visit the sites which are actually SUPPOSED to be about politics? |
Wolfhag | 16 Jul 2020 7:16 a.m. PST |
Hmm, I suspect Bill stepped in it on this one. Let's see how he extracts himself. I know he meant well. Personally, I think we should judge games by the content of their rules and not the color of their skin or birth date. There is enough room for everyone. Wolfhag |
Sgt Slag | 16 Jul 2020 7:38 a.m. PST |
In a free market, everyone has the ability to compete (which is still what we have, a free market), regardless of age, gender, race, or other parameter. Rules writers make it, or they do not, based on their marketing, and their rules. When I find a rules system I like, I do not check out the author's personal qualities… I read, and play the rules. If I like them, I may look for other works by that author. I do not care about their age, gender, sexual orientation, or their politics, nationality, etc. None of that matters to me. All I care about, is whether or not I like their rules system. I wrote, and self-published, some damned fun Army Men rules, easy to learn, fast playing, and did I mention, fun? I marketed them (1998-2007), with a $0 USD budget. I sold around 150 copies, over nine years. I considered it a great success, not in sales, but in the joy I saw the game bring to the faces of children, and adults, who played it in classes I taught for the local Community Education system. If I had the skills, and the money, to market them properly, I might have made some money. Maybe not. I competed in a fair, and open market. I have never complained that I was treated unfairly, or that I was discriminated against. I had my fun, I enjoyed my limited success, and I moved on. My race, gender, sexual orientation, political/religious views, nor any other personal parameters, had any impact on my success. None of my customers knew anything about me: they played my rules, they enjoyed them, they decided to buy them; for my mail-order sales, my customers enjoyed my web site enough to take a chance on buying my rules. The feedback I received was all positive. None of my personal parameters played any role in the mail-order sales (majority of my sales), whatsoever. Sorry, but I find this concept tedious and insulting. This is a solution looking for a problem which does not exist. Cheers! |
Legion 4 | 16 Jul 2020 8:05 a.m. PST |
Robert, Wolf, Sgt Slag +1 x 3 ! Why should anything but the quality of rules, etc., count ? Don't really care who wrote them. I think they have a name for a concept like that today in the media. "Identity _____________", yes ? And in a free market the more choices the consumer has is usually a better economic situation. |
Frederick | 16 Jul 2020 9:10 a.m. PST |
i think anyone who wants to write new rules should! |
Andrew Walters | 16 Jul 2020 10:17 a.m. PST |
Diverse viewpoints in rules design is unquestionably desirable. But I don't like the collectivist orientation of the question. Do we need to decide as a group that "designers" as a group need to act a certain way? The history of the hobby shows people are often as not happy to move on to new rules with new ideas. If "diverse" designers produce new rules some will like them and use them, some may not like them but at least buy them and possibly use them for the sake of diversity. Other people won't. Do we actually want to prevent people from not accepting new rules for the sake of diversity? Diverse viewpoints in rules design is unquestionably desirable. But if we, as a group, answer the posted question in the affirmative what would implementation look like? Non-diverse people are banned from creating new rules sets so that under-represented people have a chance to create rules? As if one person creating rules prevents another person from also creating rules? Or do we hope that if non-diverse people quit creating rules people will accept the new rules from non-diverse people instead of sticking with established rules they already own, know, and enjoy? Because we're worried the new rules from diverse designers won't be able to stand on their own? Diverse viewpoints in rules design is unquestionably desirable. I am absolutely ready to try some new designs with different underlying principles. But telling a bunch of people to "step aside" because we don't want any more of their viewpoint seems… problematic. |
79thPA | 16 Jul 2020 10:23 a.m. PST |
It seems like a rather silly premise. Are established designers some how preventing new designers from writing or publishing? |
Basha Felika | 16 Jul 2020 11:20 a.m. PST |
It does seem rather odd – it's inevitable that rule writers are going to be drawn from, and reflect, the demographic of those involved in the hobby, surely? George Gush was unusual in that he was Anglo-Indian but no-one has ever judged his WRG rules on his ethnicity, did they? And, by definition then, any rule writer under the age of 60 should still be considered ‘young'. I guess that young whippersnapper, Barker, has been whinging again that he can't get published because Mr Wesencraft has corned the market? |
Thresher01 | 16 Jul 2020 12:08 p.m. PST |
|
USAFpilot | 16 Jul 2020 12:12 p.m. PST |
Is it time for the current generation of rules writers to step aside, to allow a younger and more diverse set of people room to be successful with their own designs? The initial question is so full of false presuppositions, I hardly know where to begin. You are saying that older rules writers are somehow preventing younger more diverse writers from writing rules. Huh? It's a free market; all are welcome. I have no idea about the age and diversity of the writers whose rules I own; and frankly don't care. I'm interested in the content of the rules, not what the writer looks like. |
Bunkermeister | 16 Jul 2020 12:44 p.m. PST |
"Is it time for the current generation of rules writers to step aside, to allow a younger and more diverse set of people room to be successful with their own designs?" Smacks of ageism to me. Diversity should never be an end in it self, it is not relevant in wargame design. With the free and global market publish your rules on line and if people like them they will buy them. If people can't compete then too bad, find something else to do. If you can't compete against the old non diverse group, then perhaps you are not providing what the market wants. I suspect most of those young people are designing video games not miniatures games anyway. Mike Bunkermeister Creek Bunker Talk blog |
The Beast Rampant | 16 Jul 2020 1:15 p.m. PST |
Why would any step aside? if their (presumably?) clunky old mechanisms don't fly anymore, then the market will bear out. |
Zephyr1 | 16 Jul 2020 2:58 p.m. PST |
"Making Room for a New Generation of Designers?" Nature will take care of that through eventual attrition… |
Der Krieg Geist | 16 Jul 2020 10:51 p.m. PST |
I suspect "someone" might be pushing buttons to increase controversy/site thread/ hit counts, perhaps? :) |
snurl1 | 16 Jul 2020 11:51 p.m. PST |
Trial by combat is the only way to settle this. A victorious challenger will reign as designer, until one day a new worthy opponent shall best him from his lofty perch. |
David Manley | 17 Jul 2020 5:32 a.m. PST |
The most important question though, what pension will retiring old fart designers such as myself receive? And can we stay on as consultants to the younger generation after we've retired? :) |
Ken Nielsen | 17 Jul 2020 8:54 a.m. PST |
If you think rule sets are confusing now, just wait until you see what the younger generation writes. In my day job I review lots of writing from younger folks, and spent what feels like an inordinate amount of time translating stuff into plain English. And I'm not even north of 60 at this point, so some may consider me young. Or not. :) |
Bede19002 | 17 Jul 2020 9:47 a.m. PST |
Won't the market sort this out? |
etotheipi | 17 Jul 2020 5:15 p.m. PST |
Won't the market sort this out? One of the fundamental underlying assumptions for free market economics to work is to have a rational consumer. So … wargamers. Just sayin'. Trial by combat is the only way to settle this.
|
Uparmored | 18 Jul 2020 2:44 a.m. PST |
I only play rules written by tri-sexual indigienous gnomes of Timbuktoo. And I want you to know this because it makes me look like a better human being. |
Wolfhag | 18 Jul 2020 1:15 p.m. PST |
Uparmored, And the endorphin rush is a great high knowing that your values are better than other humans. Be careful, Virtue Signalling can become really addictive. (smiley face) Wolfhag |
robert piepenbrink | 18 Jul 2020 2:11 p.m. PST |
Well I have pulled a few strings with the Guild of Rule Writers. Starting this weekend, anyone who wants to will be permitted to write, distribute and even publish a set of miniature rules: there will be NO restrictions on the basis of race, religion, sex, "gender" or age! (The English Fluency standard was revoked years ago.) You won't need advance permission from the Guild, and the usual Guild fee is waived. I hope this was what you wanted, Bill. If you wanted something else, you should have been more explicit. |
Legion 4 | 19 Jul 2020 10:07 a.m. PST |
I only play sci-fi now … no one cares how many Orks, etc. are killed ! |
Rudysnelson | 20 Jul 2020 6:56 p.m. PST |
Are the youth capable if so then let them design. Do it for fun and ego. Making tons of money is a rarity. Do it for ego. Does the designer have a background in historical research, game mechanics, manuscript writing, military science rather than only military history. Do they have practical experience in several areas? |
Legion 4 | 21 Jul 2020 9:19 a.m. PST |
|
arthur1815 | 22 Jul 2020 6:09 a.m. PST |
RudyNelson, apart from 'manuscript writing' – not sure exactly what you meant by that – Herbert George Wells would not meet any of your criteria, yet his wargame rules, Little Wars, is still being republished after over a hundred years! |
etotheipi | 22 Jul 2020 2:07 p.m. PST |
Herbert George Wells would not meet any of your criteria historical research – He made his fortune with a history outline and created a surge of such writing in the early 0th century. game mechanics – Little Wars was his second wargame rule set, two years after his first. Since this was a recreational hobby and not a profession for him, there is no indication of where this came from and how it happened (besides a third-hand apocryphal story). manuscript writing – He was a writer/journalist by profession. military science – He was a pacifist, and wrote many treatises on the subject. He also worked for the British war propaganda office. Not a big, formal CV, but certainly not none, either. |
arthur1815 | 23 Jul 2020 9:50 a.m. PST |
etotheipi, you may be taking my tongue in cheek comment too seriously! But, I would point out that his books The Outline of History and A Short History of the World, which were popular, rather than scholarly works, were published seven years or more after Little Wars which itself shows little evidence of serious historical research being involved in its composition. I don't think Floor Games really qualifies as a set of wargame rules. In Little Wars he offers an account of how he was inspired to write it, which I see no reason to disbelieve. What is the 'third-hand apocryphal story' to which you refer, please? You will note I queried what the OP meant by 'manuscript writing'. Might he have meant the ability to write by hand, rather than type on a keyboard, or text, as youngster do today? The OP referred to a background in 'military science rather than only military history'. Again, I'm not 100% sure, but thought it meant military training and service. Being a writer of pacifist treatises hardly seems to qualify! Of course, Little Wars is a 'game of toy soldiers' not a historical simulation – and none the worse for it! |