I see these are now available again, in 1/600th scale, and would like a few of them, though I'm not sure why, other than of course their very impressive size, and ancient Cold War tech.
Not sure how to use them in a decent Cold War bomber game though, since they are so large and slow.
Originally, when designed, they planned to bomb at night, and the Soviets/Russians didn't have any or many radar-equipped fighters that could find and intercept them, and SAMs hadn't become operational yet either.
I'm okay with none of the latter, but am not sure how to make use of them in a game in an interesting way, since if the Soviets do get radar-equipped fighters they'll probably make mince-meat of the B-36s, and if they don't then no one will want to play the Soviet or Chinese communist side, since there's no point.
Perhaps some sort of search/detection mechanic with a few radar-equipped fighters, and/or GCI controllers to aid those without radar to try to intercept them visually in the dark, like they had to do very early in WWII.
Might be tough to balance to make the game(s) fun for both sides. Perhaps throw in a few B-29s too, just for grins as well.
Of course, we can re-use those B-29s and have them raid North America as well, just for grins too, in order to keep the Air Defense Command boys on their toes.
Thoughts?