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"Storytelling & Wargame Design free webinar" Topic

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Wolfhag07 Jul 2020 10:21 a.m. PST

Wed, July 8, 2020

3:00 PM 5:00 PM PDT


Storytelling and wargame design are activities that, on the surface, are considerably far apart. This talk explores ways in which they intersect. It looks to move beyond a broad perspective that all games are stories, and to sketch a useful framework for discussion drawn in part from the work of Marco Arnaudo.

This talk suggests that storytelling may help to inform the work of wargame designers. Both need to consider consistency and control of tone and theme. Both need to consider how to frame the scope and opening of the experiences they shape for their audience. Both may benefit from working with a broad structure of thesis-antithesis-synthesis. Both would benefit from understanding the importance of delivering audience engaging reversals and revelations.


Oberlindes Sol LIC Supporting Member of TMP07 Jul 2020 1:37 p.m. PST

Sounds like fun.

Big Red Supporting Member of TMP08 Jul 2020 1:47 p.m. PST

Sold out.

Oberlindes Sol LIC Supporting Member of TMP08 Jul 2020 3:31 p.m. PST

In a few days, they will post a recording of the webinar on the Georgetown University Wargaming Society webpage:

It was a good discussion about how to design wargames to be enjoyable and authentic (my words, not Prof. Suckling's).

streetgang612 Jul 2020 6:46 a.m. PST

GUWS has some fantastic presentations. I highly encourage everyone to check out their recorded content.

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