nnascati | 02 Jul 2020 6:11 p.m. PST |
I have a scratch built pair of fleets for the Anglo-Dutch War, I made several years ago after reading a book on naval gaming. I've never been able to find a set that seemed playable and simple at the same time. Any suggestions? |
rmaker | 02 Jul 2020 6:41 p.m. PST |
If you want simple rules that still give a good game, try Don't Give Up the Ship. Yes, they're old but that doesn't mean bad. |
nnascati | 02 Jul 2020 6:45 p.m. PST |
If you mean the Gygax rules from the 70s, review says 6 hour playing time! I'll likely be playing solo. |
coopman | 02 Jul 2020 6:59 p.m. PST |
I've heard good things about these: link |
HMS Exeter | 02 Jul 2020 7:00 p.m. PST |
+1 for Dont Give Up the Ship. I've never played it, but my gaming buddies used to play it back in the day. The played it so much the took to calling it "doguts," You could take a look at Avalon Hills Wooden Ships and Iron Men as well. |
Buckeye AKA Darryl | 02 Jul 2020 7:06 p.m. PST |
+1 to Exeter's comment – WS&IM are simple enough, and you can add in the advanced and optional rules to them as you become proficient. I think I have a copy of Don't Give Up the Ship if anyone is interested. |
Legionarius | 02 Jul 2020 8:05 p.m. PST |
The Junior Generals webpage has a simple set and a Trafalgar scenario. Very simple but fun. |
DisasterWargamer | 02 Jul 2020 8:20 p.m. PST |
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cmdr kevin | 02 Jul 2020 8:21 p.m. PST |
Grand Fleet Actions in the Age of Sail From A and A Games inexpensive, simple and can accommodate large fleets |
Vincent the Librarian | 02 Jul 2020 8:58 p.m. PST |
Convert them to Oak and Iron- fun rules set. You would have to make bases or buy them, but it can be done. |
lloydthegamer | 02 Jul 2020 10:44 p.m. PST |
Tiller & Whipstaff ANGLO DUTCH FAST PLAY sold by Langton My buddies and I have played these rules within the last 2 years and really enjoyed them. Not complex, but not too simple either. The rules give a very enjoyable game. |
Dexter Ward | 03 Jul 2020 2:12 a.m. PST |
Fighting Sail from Osprey is good for big actions |
platypus01au | 03 Jul 2020 3:01 a.m. PST |
I'd second Fighting Sail for simplicity, though it is for the Napoleonic period and you would have to retrofit for Anglo-Dutch. Tiller & Whipstaff by Langton is written for the period, so comes with all the ship details. It is more complicated than Fighting Sail, but less so than WS&IM. Cheers, JohnG |
nnascati | 03 Jul 2020 4:18 a.m. PST |
Thanks for,all!the suggestions. I will check them all out. |
David Manley | 03 Jul 2020 4:32 a.m. PST |
Form Line of Battle is a pretty quick and easy set (although I must declare a personal interest :) ) |
coopman | 03 Jul 2020 7:48 a.m. PST |
I bought the "It is Warm Work" rules last night. Only 28 pages long, an easy system to learn and will play fast. I could see them working for some pretty large AOS battles. And they were only $4.46 USD + local sales tax for the pdf. |
NOLA Chris | 03 Jul 2020 9:36 a.m. PST |
Bloody Broadsides is a simplified WSaIM, I've played at several cons and its a fun quick game, |
BuckeyeBob | 03 Jul 2020 1:03 p.m. PST |
check out the free rules from Warartisan warartisan.com/rules has both fleet action rules and single ship engagement rules. |
rmaker | 03 Jul 2020 10:26 p.m. PST |
Yes, I do mean the TSR rules from the '70's. And if that review really took six hours for a game, it's likely they had too many ships for the number of players, which will bog down any ruleset. |
nugrim | 06 Jul 2020 6:45 p.m. PST |
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Blutarski | 06 Jul 2020 7:34 p.m. PST |
nnascati, I strongly suggest that you investigate "Form on the Admiral's Wake" naval rules by Brian DeWitt. They are fast play, focus upon large fleet actions and the mechanics do a good job of handling high ship/player densities. Having played them a couple of times at Historicon, they are IMHO about 200 light years better than Osprey's "Fighting Sail". Note – these rules were reviewed/discussed on TMP (back in 2017 IIRC). B
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