Help support TMP

"The Boot and The Ball - A mini-campaign" Topic

9 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.

Back to the Dark Ages Message Board

Areas of Interest


Featured Hobby News Article

Featured Ruleset

Featured Showcase Article

Fighting 15's Teutonic Order Command 1410

Command figures for the 1410 Teutonics.

Featured Profile Article

First Look: Barrage's 28mm Streets & Sidewalks

Personal logo Editor in Chief Bill The Editor of TMP Fezian looks at some new terrain products, which use space age technology!

Featured Book Review

Featured Movie Review

617 hits since 30 Jun 2020
©1994-2021 Bill Armintrout
Comments or corrections?

Ponder Supporting Member of TMP01 Jul 2020 4:08 a.m. PST


Working on a mini-campaign in 11th Century Southern Italy and Sicily. Lots of great opportunity for skirmish games. Arabs, Byzantines, Lombards, and Normans all at odds in a relatively confined area: Campania, Calabria, Apulia, and Sicily (the boot and the ball). In fact that is the working name for the project, The Boot and the Ball. An early draft of the campaign map is shown below:

The mini-campaign will be intended for use with So Convenient for Hewing. Now available from

Ponder on,


advocate01 Jul 2020 7:54 a.m. PST

Looking forward to hearing more about this.

Legionarius01 Jul 2020 6:43 p.m. PST

Sound like fun!

Red Dragon 4402 Jul 2020 12:22 a.m. PST

Just a suggestion, but you might want to add "wargames" or "wargaming" to your keywords on Lulu. That is what I search for on Lulu to see if there is anything new.

Ponder Supporting Member of TMP08 Jul 2020 8:53 a.m. PST

Red Dragon,

Thanks for the suggestion.

You can find them if you search with the name of the rules: So Convenient for Hewing.

Ponder on,


Ponder Supporting Member of TMP08 Jul 2020 9:02 a.m. PST


From the intro notes for the campaign (outlining in progress).

The purpose of this mini-campaign is to provide a medium for Dark Age Skirmish Battles using the miniature rules So Convenient for Hewing. The game play represents the period from 1030 to 1100 AD in Southern Italy and Sicily. The factions in the game represent the Arabs, Byzantines, Lombards, and Normans. There may be multiple players within a faction. Use of a referee or game master is anticipated for campaign play.

About the map: The game map is divided into provinces, and several provinces are grouped as areas. A listing of areas and associated provinces:

Apulia: Gargano (poor), Foggia (poor), Bari, Melfi, Taranto, & Brindisi

Calabria (poor): Reggio & Costenza

Campania: Isernia, Capua, Benevento, Naples, & Salerno

Sicily: Messina, Palermo, Catania, Tripani, Agrigento, & Syracuse

Some provinces have cities or major cities within them.

Each province has a wealth number determined at the beginning of the game, that varies from 2 to 5 (inclusive). Provinces designated as poor have a wealth number of 2 or 3. While provinces with cities have a wealth number of 4 or 5. The wealth number also indicates the number of troops/settlers which may be supported (i.e., supplied) in the province.

More to come …

Ponder on,


Ponder Supporting Member of TMP09 Jul 2020 4:59 a.m. PST


Continuing the outline of the mini-campaign game.

Each game turn, players will roll a d6 to determine how many available actions they may perform:

d6 roll . . . . . . . Result
1 . .. . . . . . . . 2 actions & draw event card
2-4 . . . . . . . . 3 actions
5-6 . . . . . . . . 4 actions

A player may hold up to three event cards. The event card deck currently has 26 cards with 9 different events:

1 Naval support
2 Negotiations
3 Mercenaries
4 Tactical Advantage
5 Coup de Main
6 Caesar's Treasure
7 Rebellion
8 Resurgence
9 Disease

Players select the actions they will perform on a given game turn. Currently, actions consist of:

1 Play an event card
2 Harvest
3 Bank
4 Settlement
5 Muster
6 Influence
7 Diplomacy
8 Move
9 Raid
10 Attack/Siege
11 Support
12 Fortify
13 Defend

More to come …

The miniatures rules So Convenient for Hewing are available from The mini-campaign is NOT a part of the rules. The mini-campaign is to provide a reason (an excuse-?) to play miniature battles.

Ponder on,


Ponder Supporting Member of TMP14 Jul 2020 9:30 a.m. PST


Getting a playable version of the map printed. I have gotten together meeples and other needed markers. Next step test the engine.

Ponder on,


Ponder Supporting Member of TMP10 Aug 2020 5:21 a.m. PST


A couple of photos from my ongoing efforts.

Photo 1 - Unit markers, from left to right, settler (levy), garrison troops, household troops, and siege tower.

Photo 2 - Setup with six factions: Two Lombard factions (grey & white), two Islamic factions (green & black), Normans (red), and Byzantines (blue).

More to come…

Ponder on,


Sorry - only verified members can post on the forums.