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"Rebels and Patriots, F&IW style" Topic


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1,334 hits since 9 Jun 2020
©1994-2024 Bill Armintrout
Comments or corrections?

Dukewilliam09 Jun 2020 2:30 p.m. PST

Got together to give these rules a go:

link

Pretty pics; enjoy.

Steve

John Leahy Sponsoring Member of TMP09 Jun 2020 2:52 p.m. PST

Nice looking game!

79thPA Supporting Member of TMP10 Jun 2020 9:32 a.m. PST

Nice looking game. I have to disagree with you on one point -- I don't think it is good game design to give grenadiers a shorter firing range -- it is catering to people who want games to be "even" and "fair" despite the fact that what the author is proposing is abject sillyness. I did buy the rules, but I have not had the opportunity to read them yet. That is one rule that is going to go right out the window.

Dukewilliam10 Jun 2020 2:32 p.m. PST

I'm not sure what you mean.

Regardless, all I was saying is that I understand why game designers sometimes do the things they do, but that doesn't mean I agree with it wholly or in part. That's why we scrapped the 'Natives' troop type and made them all 'skirmishers'.

Let me know what you think of the rules. Overall, I really like the other versions but am still not sold on this one.

Steve

MajorB12 Jun 2020 1:50 p.m. PST

give grenadiers a shorter firing range -

Funny, I'd not noticed that before. What a silly rule! If anything Grenadiers shooting should be MORE effective than your run-of-the-mill line infantry.

I shall simply ignore it and allow Grenadiers (Shock Infantry in the rules) to shoot up to 18" like everyone else.

takeda33310 Oct 2020 2:03 a.m. PST

Interesting that light inf can be sk and fired on as such but natives can sk but are not fired on as such. Curious?

historygamer13 Oct 2020 10:43 a.m. PST

To me, when game designers make rules that make no sense, have no basis in reality, it betrays the fact that they really don't know much about the period at all. I find the same is often true of figure sculptors.

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