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"If you quit Warhammer, what game would you play instead?" Topic

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Albus Malum22 May 2020 7:00 p.m. PST

If you quit Warhammer, what game would you play instead?

Chuckaroobob22 May 2020 7:07 p.m. PST

I have quit Warhammer. I play a range of games, too many to list. Favorites are TSATF, Disposable Heroes, Chain of Command.

SeattleGamer Supporting Member of TMP22 May 2020 7:26 p.m. PST

Kings of War. Plenty of troop types and armies. I like that those minis I lovingly painted stay on the table until the unit it removed (no more constant removing figures). Magic is not over-powering.

Calico Bill22 May 2020 7:37 p.m. PST

Age of Fantasy from One Page Rules. Cleaner, faster, and free!

mad monkey 122 May 2020 9:23 p.m. PST

+1 Calico Bill

greghallam22 May 2020 9:35 p.m. PST

I quit Warhammer years ago, and have only dabbled in fantasy big battles since, but now I am seriously interested in the upcoming Oathmark by Joseph McCullough (Frostgrave) after reading advanced reviews.

Stryderg22 May 2020 10:09 p.m. PST

I moved to ShockForce then Two Hour Wargames, with a lot of collecting and reading free rule sets.

Prince Rupert of the Rhine22 May 2020 11:44 p.m. PST

Which Warhammer did you quit one of the older editions, 9th age or AoS? What's your reason for quitting? Do you still want to use your old armies? If we know what you like and don't like about Warhammer it might help us make a more informed rules suggestion.

nickinsomerset22 May 2020 11:52 p.m. PST

Shadow Storm, an adaptation of Hail Caesar,

Tally Ho!

YogiBearMinis Supporting Member of TMP23 May 2020 5:46 a.m. PST

My biggest gripe with Warhammer RAW is individual figure removal. As stated above, I want the minis on the table as long as possible

Kings of War is a decent option, basically just use your 20-figure WHFB units. The problem is that KoW has little flavor or depth compared to all the various tweaks and rules in WHFB.

Uparmored In the TMP Dawghouse23 May 2020 5:52 a.m. PST

I quit Warhammer 40K in '93 then I played Body Count with 1/72 ESCI US paratroopers and Wermacht based on 1c coins pretty much solo. Then tried to get grilfriends. Then after my adventures in Nippon, trials and tribulations I took up wargaming again in circa 2010 with Force on Force, then I played TSATF in the Australian bush with 1/6 dudes. Now I'm trying to build a 20mm world for Battlegroup Cold War mod..and some FNG for skirmish.. still can't get a grilfrieeend….don't care anyway, got a whole world o 20mm bad asses that prolly get all the female tail they can handle! OOORAHHHH!

JMcCarroll Supporting Member of TMP23 May 2020 8:26 a.m. PST

You could use your old 28mm figures and use the Warmaster rules up scaled. Rules are easy. Just make your own bases.
Up to you how many figs go on a base.

Mister Tibbles23 May 2020 1:57 p.m. PST

I bought 1st edition when it came out, thinking it was an RPG because White Dwarf tried to sell it as one. Never played it. When I got into miniature gaming in 2000, I went with Warmaster and have enjoyed it for 20 years in all its fantasy and historical forms. For fantasy, I play Warmaster Revolution. It's free to boot! The system works great since I have to do miniature gaming solo. I can't convince my board game and Magic the Gathering friends to play miniature games.

Frostie25 May 2020 12:28 p.m. PST

I second Nickinsomerset

Shadow Storm, but then again I like Hail Caesar for ancient battles

Mithmee26 May 2020 10:15 p.m. PST

Which Warhammer did you quit one of the older editions

Well when did it start going downhill?

Right at the end of 5th Edition so that would be around 20+ years ago.

Oh and yes that is how long my armies have been sitting in their cases and I have several armies.

Sad since it once was a decent game but then GW destroyed it and finally killed it off to create that horrible AoS game.

Andy ONeill28 May 2020 10:15 a.m. PST

I would design my own game.
Then i'd only have myself to blame if i didn't like how it worked.
This game would use cards to model friction and provide skill based interest via resource expenditure.
You build a hand and expend cards from it to do stuff with units in a turn.
The cards will have a set of values on them and most offer different options.
Schtick points being one.
Each race would be able to spend schtick points on stuff specific to their army.

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