"Morale, as I understand the concept, is the psychological state of a body of troops. Morale ratings in Call It Macaroni attempt to reflect the training, skill, and fortitude of units in the face of contact with the enemy. Troops with a better morale rating -- guards, grenadier battalions, veterans -- last longer in battle, remain under control for longer, and are easier for officers and NCOs to sort out and rally. Lower quality troops -- average, green, or militia formations for example -- less so. A unit's morale is a fluid thing that can change as battle wears on, new and unforeseen situations arise, and casualties mount.
That said, my thinking is that lower quality units would also be more brittle and more likely to succumb sooner to the effects of what is happening around them and to them. In addition, it seems that it would be harder for officers and NCOs to restore order (re-dress), rally, or exhort lower quality units to face the prospect of close combat with an approaching enemy, either infantry at the run, or cavalry at a fast trot. Higher quality units, by comparison, should be able to take more punishment, function in accordance with orders longer, and pass morale checks more easily it seems to me…"
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