Help support TMP


"Star Trek Adventures - What Makes a PC Tick" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please be courteous toward your fellow TMP members.

For more information, see the TMP FAQ.


Back to the SFRPG Message Board

Back to the Star Trek Message Board

Back to the Blogs of War Message Board


Areas of Interest

General
Science Fiction

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Tusk


Rating: gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Cyclos Heavy Weapons Team

Personal logo Editor in Chief Bill The Editor of TMP Fezian finds it's better to get started than to waste time planning!


Featured Profile Article


Current Poll


Featured Book Review


1,123 hits since 8 Dec 2019
©1994-2023 Bill Armintrout
Comments or corrections?

blackjack07108 Dec 2019 6:17 a.m. PST

Continuing a look at Star Trek Adventures with an example character and how the rules express what makes her tick. The nuts and bolts of Values, Talents, Focuses, and Directives and what they can reflect about a player character and how they approach the kinds of situations that come up in Star Trek.

Over the Hill Gaming

The Angry Piper10 Dec 2019 7:17 a.m. PST

Another great breakdown of the Modiphius system. I'm still trying to get my campaign off the ground.

Thanks again for your insight. Now, about starship combat… :)

Thresher0110 Dec 2019 8:00 p.m. PST

Thanks for sharing.

Sorry - only verified members can post on the forums.