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"DBA3 The March to Battle" Topic


4 Posts

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494 hits since 5 Dec 2019
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Personal logo timurilank Supporting Member of TMP05 Dec 2019 3:43 a.m. PST

The establishment of a deployment zone specifying where troops may be placed was a significant change from the older version of DBA. However, not all historical battles began with orderly lines coming to grips with one another, some began as an initial contact between advanced units escalating into a full engagement.

As an exercise, we experimented with troops moving onto the table forming their battle lines using their pip score. This presented players with weighty decision; plan an order of march, where to place troops and whether to attack or defend.

Infantry heavy armies:
link
All cavalry action:
link
Cheers,
Robert

YogiBearMinis Supporting Member of TMP05 Dec 2019 4:27 a.m. PST

We are intending to playtest this idea as well using the borrowed rules.

chriscoz06 Dec 2019 6:57 a.m. PST

On the facebook group, there is a variant called Collision Course that involves marching onto the board in three groups. It may be worth a look. In the files section, it is called "CCV Local Conditions"

Personal logo timurilank Supporting Member of TMP06 Dec 2019 11:03 a.m. PST

Chriscoz,

Thank you for the info.
If I recall correctly, ‘Collision Course' was a DBA tournament theme designed by David Lawrence (a.k.a. Macbeth). Entering the board in three columns will greatly speed the game, but the intention here is to present the player with other tasks.

Planning an order of march to include an advance guard, main body, rear guard and deploy each into a position for eventual battle is the key point of the exercise. How well players will either frustrate their opponent's deployment or passively stand by and watch can result in uneven lines forming or one side precipitating an early attack.

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